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  • ITESM

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@saitcmty @MLH-Fellowship

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  1. Procedural-Dungeon-Terrain-Generator Procedural-Dungeon-Terrain-Generator Public

    Dungeon Generator that uses my Wanderer and Seeker Technique to create every part of the terrain.

    C#

  2. restaurant-simulator restaurant-simulator Public

    Computer Graphic's project that recreates a restaurant with cute npcs

    ShaderLab

  3. Garden-Palooza Garden-Palooza Public

    Major League Hacking PE Fellowship Project -- Multiplayer Videogame

    JavaScript 2

  4. Davatrix-2-Dungeons-of-the-Web Davatrix-2-Dungeons-of-the-Web Public

    Forked from IanAragonSaenz/Davatrix-2-Dungeons-of-the-Web

    C#

  5. Shortest-path-to-exit-random-generated-levels Shortest-path-to-exit-random-generated-levels Public

    This is a project in which I developed an algorithm to generate random levels, then I applied A* to traverse a Tile Graph representation of the level to obtain the shortest path from what would be …

    C#

  6. APIS APIS Public

    C#