-
ITESM
Pinned Loading
-
Procedural-Dungeon-Terrain-Generator
Procedural-Dungeon-Terrain-Generator PublicDungeon Generator that uses my Wanderer and Seeker Technique to create every part of the terrain.
C#
-
restaurant-simulator
restaurant-simulator PublicComputer Graphic's project that recreates a restaurant with cute npcs
ShaderLab
-
Garden-Palooza
Garden-Palooza PublicMajor League Hacking PE Fellowship Project -- Multiplayer Videogame
JavaScript 2
-
Davatrix-2-Dungeons-of-the-Web
Davatrix-2-Dungeons-of-the-Web PublicForked from IanAragonSaenz/Davatrix-2-Dungeons-of-the-Web
C#
-
Shortest-path-to-exit-random-generated-levels
Shortest-path-to-exit-random-generated-levels PublicThis is a project in which I developed an algorithm to generate random levels, then I applied A* to traverse a Tile Graph representation of the level to obtain the shortest path from what would be β¦
C#
-
If the problem persists, check the GitHub status page or contact support.