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Releases: JohanWinther/websocket_server

Compat with Deno 1.9

18 Apr 12:08
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  • Update std lib to v0.92.0

Bump demo.land/x version

08 Apr 04:47
8df08ff
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First release

07 Apr 09:09
8df08ff
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Update to latest std lib, return socket from handleUpgrade method (#12)

* Update std lib to v0.89.0 for modern compatibility

* Return socket from handleUpgrade method

For compatibility with server frameworks such as abc.

Update to latest std lib, return socket from handleUpgrade method (#12)

08 Apr 04:44
8df08ff
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* Update std lib to v0.89.0 for modern compatibility

* Return socket from handleUpgrade method

For compatibility with server frameworks such as abc.

0.3.0

29 May 17:54
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0.3.0 Pre-release
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Changes

0.2.1

28 May 15:52
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0.2.1 Pre-release
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  • Set correct boolean type on queue's stopSignal property (4aa47cd)

0.2.0

27 May 21:10
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0.2.0 Pre-release
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  • WebSocketServers exposes handleUpgrade to use with existing HTTP servers (859dee3)
  • Examples for using with external HTTP servers are in README (5b9bdbb)
  • Added logo

0.1.2

26 May 20:49
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0.1.2 Pre-release
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Changes

  • Fixes a bug when closing sockets that were already closed (8d98f6a)
  • Fixes a bug where it was possible to add items to stopped queues (19deea1)
  • Adds some unit tests (7b5198f)
  • Adds .editorconfig (238df9d)

0.1.1

25 May 18:40
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0.1.1 Pre-release
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  • fix: MuxAsyncInfiniteIterator replaced with a simple queue (744fff8)
  • indentation style changed to tabs (062221b)

First pre-release

24 May 15:02
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Possible to use the exported serve function to spin up a WebSocket server which can handle multiple clients.
Some other functionality might be possible, but don't count on it yet.