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When i load gltf model with scale up transform and use ColliderConstructorHierarchy, automatically added CenterOfMass for whole entity is posited outside model.
See collider_constructors example and change .with_scale(Vec3::splat(2.0)) to eg. .with_scale(Vec3::splat(10.0)).
Update:
I'm not sure, but looks like this doesn't work as expected:
if !collider.is_added(){
mass_properties -=
collider_mass_properties.transformed_by(&previous_collider_transform);}
The text was updated successfully, but these errors were encountered:
When i load gltf model with scale up transform and use
ColliderConstructorHierarchy
, automatically addedCenterOfMass
for whole entity is posited outside model.See
collider_constructors
example and change.with_scale(Vec3::splat(2.0))
to eg..with_scale(Vec3::splat(10.0))
.Update:
I'm not sure, but looks like this doesn't work as expected:
The text was updated successfully, but these errors were encountered: