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Add legacy flag

Add legacy flag #42

Triggered via push October 26, 2024 16:39
Status Failure
Total duration 35m 48s
Artifacts 6

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
58s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
57s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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16 errors and 2 warnings
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): modules/gltf/gltf_document.cpp#L5136
operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Werror,-Wparentheses]
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
godot-api-dump
416 KB
linux-editor-mono
77.8 MB
linux-template-minimal
16.7 MB
linux-template-mono
30.9 MB
windows-editor
64.6 MB
windows-template
31.2 MB