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Chemical - Add gas particle effect for zones #664

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AtrixZockt
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When merged this pull request will:
Add particle effects for the "Toxic" gas zone

Current issue: At a certain zone size there could be small empty places in the zone due to the particle limit

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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@Cplhardcore
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Suggestion, put this on a CBA setting
Otherwise if there's a zone active and the particle limit is hit, smoke grenades become useless

@AtrixZockt AtrixZockt added this to the 3.0.4 milestone Dec 18, 2024
@MiszczuZPolski MiszczuZPolski modified the milestones: 3.0.4, 3.0.5 Dec 18, 2024
@@ -63,6 +63,59 @@ class CfgCloudlets {
position[] = {0,0,0};
};

class KAT_TOXIC_GAS_PEFFECT: Default {
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Suggested change
class KAT_TOXIC_GAS_PEFFECT: Default {
class GVAR(Toxic_Gas_Particles): Default {

@MiszczuZPolski MiszczuZPolski added the kind/feature request Release Notes: **ADDED:** label Dec 18, 2024
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