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Allow multiple distributions per file? #1
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+1 Agreed. Bundling MM is exceedingly common, and it's common to see things like the Open Resource System bundled with Karbonite or the Modular Kolonization System. |
Right now I'm using something similar to this:
Things in the Note that something which overwrites a file (like RealismOverhaul overwriting TACLS config¹) isn't a bundle, it goes in ¹ This always makes me weep. I wish TACLS allowed config via MM. |
I'm pretty sure we've got this mostly designed to a state I'm happy with. We provide #3 has discussion on how we retain state on bundled mods, and I've still got to figure out what to do about mods which are commonly bundled in an incomplete state (eg: Firespitter). There's also a question of what to do if a mod is broken up over multiple files in the same directory as another mod, which is what we see in a few USI releases. In those cases, I think we need to extend the spec so that the |
And closing this now, since most of the remaining issues are in the other tickets. (As always, re-open if you think this is in error) |
Extra tests for GameData pathed installs
Extra tests for GameData pathed installs
Fixed some typos and added a fix for malformed URLs
Let's take RSS as an example. I would like to release a file that includes both RSS itself and some required dependencies. However, each of those dependencies are themselves distributions.
As not all users will use the preferred means of distribution, and we would like mods installed through means other than this to be recognized by this, it seems of decent importance that this (issue) be possible.
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