Add Restock Recolour from SpaceDock #10272
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This pull request was automatically generated by SpaceDock on behalf of MrShelter, to add Restock Recolour to CKAN.
Please direct questions about this pull request to MrShelter.
Mod details
Description
Work in Progress mod about adding recolours to Restock and Restock+ mod, by @mrshelter,@UncleMateo, @Spartwo, and @picospace
Installation:
Download source code from github, grab TURD folder inside and put into GameData and merging with TURD
https://github.com/likeproblem/RestockRecolour(most of the info is there, I'm too lazy to update this page)
How much done? Almost a half! 154/340 [45.3%]
THE LIST HAVE BEEN MOVED TO https://github.com/likeproblem/RestockRecolour/wiki/Part-List, albums coming soon
Dependencies:
-Textures Unlimited
-Module Manager
-Restock and Restock+ obviously, why wouldn't you?
-TURD - obligatory now, for fixing "mistakenly" deleting configs for actually non changed models
Known Issues:
5m Separator and Shielded Docking Port look ugly and it is easily fixable, but Restock doesn't allow it due to copyright:( EDIT: fix could be done when feature comes from TU's side, very soon too :D
Some stuff doesn't like switching meshes properly, for now only engine plate's fairing, so after you switch it you have to switch to Default and Paint again
Mk1-2 pod can't color top hatch for some reason:/
Just a silly issue, some parts such as TURD's jet engines and intakes, and radial science module, will appear transparent, however after you launch vessel return to VAB it will fix itself:confused:
Honorable Mentions:
-@UncleMateo, @Spartwo, and @picospace for contribution effort
-@ZZetho for amazing tutorial and help along the way
-@Orbital_phoenix for inspiring to do the same
We are open to any feedback, so don't hesitate to ask questions/request 😉
Licensed under CC BY-NC-SA 4.0