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Apollo LEM crashes the game when using OpenGL #116
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I'm hitting what I think is the same bug*, and it affects not only the LEM ( *: I'm on Linux, so OpenGL is the only option, and while KSP doesn't crash for me, I am get the same " |
I keep offering bribes on Discord for getting the new BDB Apollo models in ROC but nobody has taken up the offer yet. @JonSeverinsson For work arounds to your problems, have you tried the D-2 Apollo Drogue Docking port? Another option is deleting the contents of Player.log without restarting KSP. If you delete the file KSP will still have it open and continue using it until KSP is closed but if you do |
@arrowmaster: I have, the My current workaround is to ignore the docking port in the |
Hey, I'll do it for an NTK 24305. /s |
$200 USD and I will have it done in 5 days. $250 USD and I will have it done in 2 days. |
Resolved by #132 |
Adding the Apollo LEM to a craft in the VAB will cause a constant spam of
OpenGL Error: Invalid texture unit!
to Player.log and soon crash the game. Nothing unusual is reported in KSP.log.The text was updated successfully, but these errors were encountered: