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Standecco edited this page Jul 13, 2019
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Welcome to the ROKerbalism wiki!
Kerbalism introduces new game mechanics to Realism Overhaul that will change how you plan and execute missions in space, especially in RP-1 campaign games. Science isn't generated by clicking on a button anymore, it takes time and effort to complete experiments.
How does the new science system work? I can't figure it out!
- It takes a while to get used to, and will change how you play. For a detailed guide, read the dedicated wiki page.
I think I have found a bug, and I have just a few mods installed
- Try to reproduce it consistently, then provide us with reproduction steps that demonstrates the issue. You may be asked to supply log files, screen shots and maybe a save game. Post the report on the RO discord, or raise an issue on GitHub.
I want to add support for Kerbalism to my parts
- Add the appropriate modules to your parts. Check the Kerbalism documentation for the module specifications.
I want to interact with Kerbalism in my code
- Have a look at the API source code on GitHub. Raise an issue to request more functions.