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Merge 1.34 from dev to master #188
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… : Allow a min value of 0.02 instead of 0.03 for the "Max Physics Delta-Time Per Frame" main menu setting. This was already possible by manually editing the `settings.cfg` file, but changes would revert when going into the settings screen.
* zh-cn localization for ManufacturerFixes.cfg (#178) * Remove ENABLE_PROFILER define that got added recently --------- Co-authored-by: zhangyuesai <zhangyuesai@live.com>
…ss or volume -for example, changing a part's variant (rcs thruster blocks, structural tube) or its resource level could change its mass, but when you store it in inventory the mass would always use the value from the prefab
…t commit by accident
…ff the ground in EVA construction
…ning is enabled
(note personally I'd prefer tabs for indents, but all the existing code in here that didn't come from me uses spaces and consistency is more important)
Whitespace-only change. (note most of these were originally authored by me, but the project as a whole uses spaces pretty consistently)
* BetterEditorUndoRedo : Exploratory fix for undo/redo state, doesn't work because of VesselCrewManifest side effects See #172 * BetterEditorUndoRedo : functional, obvious issues fixed, still likely to cause side effects. * disable BetterEditorUndoRedo by default --------- Co-authored-by: JonnyOThan <jonnyothan@gmail.com>
* Fix #50: PAWGroupMemory is no longer per-PAW, but stores the expansion state for all windows and is not cleared on scene changes -possible future work: persist the collapse state to disk * collapse or expand PAW groups when the PAW is shown
* zh-cn localization for ManufacturerFixes.cfg (#178) * Remove ENABLE_PROFILER define that got added recently --------- Co-authored-by: zhangyuesai <zhangyuesai@live.com>
Please don't do master <> dev syncs with PRs, just do a regular merge |
So I'm really not that familiar with git and github. How do you do that? |
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