Experimenting with game and graphics programming in C++ with SDL and openGL
- Custom OpenGL renderer in C++.
- Character movement, music, parallax scrolling,
- Collision detection supporting sloped surfaces, using sensors.
- Dynamic Music (different instrument tracks can come in and out by command or contextually)
hot.loading.renderer.mp4
june.29.scrolling.mp4
Here I hit different hotkeys to enable/disable different audio tracks. The audio is my original composition: (Unmute please.)
https://soundcloud.com/synchronizerman/time_rush_v_2_0_1