FixAutomataRes - v 0.5.2
Pre-releaseWindow Management and Config UI Overhaul
Significantly improved window management functionality in Special K and support for borderless fullscreen mode.
Changed the default mod settings for compatibility
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Cursor is confined to window by default (game does not do this, but should)
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Debug console is spawned at start since Platinum forgot the de-facto Denuvo splash screen to indicate the game is actually doing something at startup.
- Turn this OFF by changing DebugOutput=false in
dxgi.ini
- Turn this OFF by changing DebugOutput=false in
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DLL Loader Strict Compliance Mode turned OFF
- Poorly written NVIDIA and MSI aftermarket software may deadlock the game at start with that set to ON
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Fixed Bloom problems introduced in 0.5.1
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Fancied-Up ™️ the config UI
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Added more texture caching options to D3D11 settings
- Added Framerate Limiter Validation Mode (for Speed Runs)
- Open Config UI, select Compatibility Settings / Debugging / Log Level: 1
- When this mode is engaged, attempts to disengage framerate limiter will plaster CHEATER on screen.
0.5.2.1 Fixes Typo in Bloom Code
0.5.2.2 Adds EULA and Fixes Debug Console Config Menu
0.5.2.3 Fixes Various Window Resolution Scaling Problems
0.5.2.4 Adds ScanlineOrder override todxgi.ini
, set to Progressive if the game is giving you Interlaced.
0.5.2.5 Fixes Mouse Behavior when Continue Rendering is selected from Window Management
0.5.2.6 Tweaks Config UI, especially OSD, Window Management and Steam.
0.5.2.7 Adds Volume Management (run different apps on different speakers if you want 😈)
0.5.2.8/9 Switches to Raw Input for ImGui mouse processing, should make aspect ratio correction easier.
0.5.2.10 Fix Raw Input Device Removal Notifiications
0.5.2.11 Forcefully disables texture caching because it has performance problems
0.5.2.12 Adds Resolution Override Buttons (below the Render API), to fix input issues it may be necessary to activate one of those.
0.5.2.13/14 Changed UI font; project winding down into maintenance mode.
> ***0.5.2.15*** Re-enabled texture caching, disabled NVIDIA Steaming Service (turn back on under Compatibility Settings, but beware it causes crashes), changed default mouse cursor settings for compatibility. > ***0.5.2.16*** Fixed compiler optimization problems, disabled debug console because people will not shutup about it; if Steam DRM hangs at startup and you have to close it with the task manager, you'll appreciate why it was turned on. > ***0.5.2.17*** GeForce Experience re-enabled (crash fixed) + added Hardware Cursor support