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Changes to support multiple game versions.
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andon authored and andon committed Jan 31, 2017
1 parent 505203b commit 106c008
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Showing 7 changed files with 574 additions and 49 deletions.
4 changes: 2 additions & 2 deletions include/DLL_VERSION.H
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Expand Up @@ -3,8 +3,8 @@

#define TBF_MAJOR 0
#define TBF_MINOR 5
#define TBF_BUILD 2
#define TBF_REV 1
#define TBF_BUILD 3
#define TBF_REV 0



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3 changes: 3 additions & 0 deletions include/framerate.h
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Expand Up @@ -86,6 +86,9 @@ namespace tbf
// True if the executable has been modified (at run-time) to allow 60 FPS
extern bool variable_speed_installed;

// Allow Namco's limiter to run one frame to propogate user setting changes
extern bool need_reset;

// This is actually setup in the SK DLL that loads this one
extern uint32_t target_fps;

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2 changes: 1 addition & 1 deletion src/config.cpp
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Expand Up @@ -429,7 +429,7 @@ TBF_LoadConfig (std::wstring name)

framerate.replace_limiter->load (config.framerate.replace_limiter);
framerate.tolerance->load (config.framerate.tolerance);
framerate.limit_addr->load (config.framerate.limit_addr);
//framerate.limit_addr->load (config.framerate.limit_addr);

textures.remaster->load (config.textures.remaster);
textures.uncompressed->load (config.textures.uncompressed);
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