Allow stick deadzones to be applied for thumbstick -> button mapping #331
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When mapping thumbsticks to buttons the deadzones are ignored. There is an option
AxisMinimumPress
to control the behaviour, but there is no UI option to actually modify it, so it's hardcoded as7680.0f
and can only be changed by modifying the config JSON directly.Rather than making a new thumbstick UI with deadzones I figured it made sense to add a boolean checkbox that would allow you to apply your thumbstick deadzones for thumbstick -> button mapping.
I'm not really familiar with drawing UI in C++ so most of the options menu stuff is copied/pasted & modified from existing code. Please shout if it's wrong and let me know what to change 🙏