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This is a template for the HexFiend hex editor. It works for all Metroid Dread files, which are basically Type-Value-storages. It's always an 8-Byte TypeID followed by a payload. For arrays, the first 4 Bytes of the payload are the amount of records (uint32). Even the very first 8 Bytes (
0x6C83AF6F9CA85C5A
or0xD0BE2F66278BC819
) seem to be a TypeID.Apart from a few data types (see "TODO"s in file), I hopefully figured out the structure. All my files parse 100% with this.
(On a sidenode: Why not put the Wiki pages into MD-files into the repository - so others can edit them, too?)