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Increase threshold for ShaderRender tests
The threshold proves to be too low due to randomness of fuzzyCompare(). Slightly increase it to make the tests more robust. Components: AOSP VK-GL-CTS issue: 681 Affects (at least): dEQP-GLES3.functional.shaders.texture_functions.* Change-Id: I878e6a5c89673e87bcc225323ad852bc5e809e9e
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