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Started to switch to TileMapLayers #40

Started to switch to TileMapLayers

Started to switch to TileMapLayers #40

Workflow file for this run

name: Godot Export
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./
steps:
- name: Remove Android export preset
run: x=$(cat export_presets.cfg); echo $x | grep -v -U -e "(?s)\[preset\.6\].*" > export_presets.cfg
- uses: actions/checkout@v3
- name: Godot Export
uses: firebelley/godot-export@v5.2.1
with:
godot_executable_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
godot_export_templates_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_export_templates.tpz
archive_output: true
cache: true
relative_export_path: ./
verbose: true
- name: Upload Windows x86_64 Artifact
uses: actions/upload-artifact@v4
with:
name: windows-x86_64-build
path: /home/runner/work/LittleRage/LittleRage/WindowsX86_64.zip
retention-days: 5
- name: Upload Windows arm64 Artifact
uses: actions/upload-artifact@v4
with:
name: windows-arm64-build
path: /home/runner/work/LittleRage/LittleRage/WindowsArm64.zip
retention-days: 5
- name: Upload Linux x86_64 Artifact
uses: actions/upload-artifact@v4
with:
name: linux-x86_64-build
path: /home/runner/work/LittleRage/LittleRage/LinuxX86_64.zip
retention-days: 5
- name: Upload Linux Arm64 Artifact
uses: actions/upload-artifact@v4
with:
name: linux-arm64-build
path: /home/runner/work/LittleRage/LittleRage/LinuxArm64.zip
retention-days: 5
- name: Upload MacOS Artifact
uses: actions/upload-artifact@v4
with:
name: macos-build
path: /home/runner/work/LittleRage/LittleRage/macOS.zip
retention-days: 5