Kinect 360 (V1) Amethyst device plugin
This project is licensed under the GNU GPL v3 License
This repo is a mixed implementation of the ITrackingDevice
interface,
providing Amethyst support for the Xbox 360 Kinect, using the 1.8 SDK.
The Kinect handler is written in C++/CLI, and the plugin itself is written in C#
You're going to find built plugins in repo Releases.
Both build and deployment instructions are available here.
- Ensure you have the Kinect SDK 1.8 installed (from here or from vcpkg)
- Open in Visual Studio and publish using the prepared publish profile
(plugin_Kinect360
→Publish
→Publish
→Open folder
) - Copy the published plugin to the
plugins
folder of your local Amethyst installation
or register by adding it to$env:AppData\Amethyst\amethystpaths.k2path
{ "external_plugins": [ // Add the published plugin path here, this is an example: "F:\\source\\repos\\plugin_Kinect360\\plugin_Kinect360\\bin\\Release\\Publish" ] }
This repository contains templates for plugin types supported by Amethyst.
Install the templates by dotnet new install Amethyst.Plugins.Templates::1.2.0
and use them in Visual Studio (recommended) or straight from the DotNet CLI.
The project templates already contain most of the needed documentation,
although please feel free to check out the official wesite for more docs sometime.
The build and publishment workflow is the same as in this repo (excluding vendor deps).