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Getting started

Matt Dean edited this page Jan 15, 2020 · 5 revisions

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Welcome to kPooling!

This page explains how to get started using kPooling. This tool is API only and assumes some previous programming experience. For more information on how to use kPooling see Scripting API.

Installing kPooling

kPooling is a package. Using this tool requires manual modification of your project's package manifest.

  • Open your project manifest file (MyProject/Packages/manifest.json).
  • Add "com.kink3d.pooling": "https://github.com/Kink3d/kPooling.git" to the dependencies list.
  • Open or focus on Unity Editor to resolve packages.
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