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Getting started
Matt Dean edited this page Jan 15, 2020
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This page explains how to get started using kPooling. This tool is API only and assumes some previous programming experience. For more information on how to use kPooling see Scripting API.
kPooling is a package. Using this tool requires manual modification of your project's package manifest.
- Open your project manifest file (
MyProject/Packages/manifest.json
). - Add
"com.kink3d.pooling": "https://github.com/Kink3d/kPooling.git"
to thedependencies
list. - Open or focus on Unity Editor to resolve packages.