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Fixup doc formatting after godotengine#47416
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akien-mga authored and lekoder committed Dec 18, 2021
1 parent 1a82c66 commit d8b36b9
Showing 1 changed file with 3 additions and 6 deletions.
9 changes: 3 additions & 6 deletions doc/classes/VisualServer.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3047,12 +3047,9 @@
</description>
</method>
<method name="viewport_set_sharpen_intensity">
<return type="void">
</return>
<argument index="0" name="viewport" type="RID">
</argument>
<argument index="1" name="intensity" type="float">
</argument>
<return type="void" />
<argument index="0" name="viewport" type="RID" />
<argument index="1" name="intensity" type="float" />
<description>
Sets the sharpening [code]intensity[/code] for the [code]viewport[/code]. If set to a value greater than [code]0.0[/code], contrast-adaptive sharpening will be applied to the 3D viewport. This has a low performance cost and can be used to recover some of the sharpness lost from using FXAA. Values around [code]0.5[/code] generally give the best results. See also [method viewport_set_use_fxaa].
</description>
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