Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam participation and learning.
There are three ways:
Example project, matrials and settings are included. Exam the scene "SampleSceneShadersCollection".
You could import shaders collection in your project. Open Package Manager in Unity -> press "plus" button -> "Add Package from git URL" with link below:
https://github.com/KotikovD/ShadersCollection.git?path=/Assets/ShadersCollection
In this case you get only shaders and you need create materials and add your own textures.
Check info about shaders below and find code by name in this folder.
Example 1:
Example 2:
This project is under the MIT License.