Release 2023.1
For more details on what's new checkout https://www.planarally.io/blog/release-2023.1/
planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-2022.3 folder.
Check the documentation over at https://www.planarally.io for more info
The changelog for this release:
Added
- Button to change the current asset for a shape to the shape property settings
- [DM] Quick access togglebar under the tool bar
- Fake Player
- Initiative active state (see below)
- Initiative now has a specific "active" state
- This streamlines some things and allows some further future things without relying on the initiative window being open
- The Initiative vision lock setting now only triggers when initiative is active
- The above setting now also properly reverts to the original vision lock when initiative is no longer active as was always intended
- The initiative UI is automatically opened for everybody once initiative is started. (and automatically closed as well)
- The above behaviour can be disabled by a new user setting.
- A new DM setting (under Varia) can be enabled to limit (non-DM) initiated movement only to the active initiative shape.
- Most modals will now move to the front when interacted with
- Most modals can be closed with escape
Changed
- Spell tool
- range property is removed as it was confusing to people and a bit fiddly
- a ruler is now automatically drawn between the spell shape and the selected shape
- Dice tool: Add min-height in dice tool UI where the dice to roll are being prepared
- [lang] The edit dialog for shapes now properly says "Edit shape" instead of "Edit asset"
Fixed
- Spell tool: spell on selection bugged
- Spell tool: fill colour behaving janky when border colour has <1 opacity
- Spell tool: right-click was opening the context-menu
- Spell tool: once used, the select tool was not being properly activated
- Spell tool: the 'is public' label was wrongly attached to the range input box
- Fake Player: showing DM layer
- DM settings: Fix last DM being able to demote themselves to a player
- DM settings: Fix invite URL not containing subpath if set
- Assets: default stroke colour wrongly set, causing badges to be transparent
- Trackers: Display on token not working for trackers that are shared across variants
- Some cases where a client could edit shape info without access
- this was always rejected by the server and never synced
- most tracker properties
- defeated and locked state using keybinds
- Prompt modals sometimes still using a validation check from an earlier prompt
- Resizing the botright corner of a rectangle-based shape while rotated was moving the shape
- Token direction UI triggering when other UI is on top of it
- Floor detail UI not moving along if side menu is opened
- Unlocking shape could sometimes trigger the shape following your mouse
- Templates: only using the first character of the provided template name
- Asset Manager: close contextmenu when scrolling
- Asset Manager: contextmenu appearing in the wrong location when scrolled
- Adding multiple shapes to group always prompting group question even if no groups are present