SFGL is a high performance data orientated Graphics Libary.
LD — main developer (ld.programs@gmx.at)
You can get the current development version from the Git repository.
Build the SFGL project with cmake. Linking the lib and including the headers in the include folder.
You can learn SFGL by reading the documentation (Wiki will follow soon).
This libary was tested on Ubuntu and Windows 10. On both with g++ compiler and opengl 3.3.
For running the executable opengl 3.3 and glx 1.4 is required!
Please read the CONTRIBUTING.md File.