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RagIK

A ragdoll animator for Roblox

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RagIK.new(Character)
--[[
    Character == Player.Character;
    Makes a new RagIK instance.
]]
RagIK:build()
--[[
    Requires a RagIK instance, builds the constraints that animate the character.
]]
RagIK:attachAll()
--[[
    Attaches all constraints. Requires a already built RagIK instance.
]]
RagIK:attachLegs()
--[[
    Attaches leg constraints. Requires a already built RagIK instance.
]]
RagIK:attachArms()
--[[
    Attaches arm constraints. Requires a already built RagIK instance.
]]