A ragdoll animator for Roblox
RagIK.new(Character)
--[[
Character == Player.Character;
Makes a new RagIK instance.
]]
RagIK:build()
--[[
Requires a RagIK instance, builds the constraints that animate the character.
]]
RagIK:attachAll()
--[[
Attaches all constraints. Requires a already built RagIK instance.
]]
RagIK:attachLegs()
--[[
Attaches leg constraints. Requires a already built RagIK instance.
]]
RagIK:attachArms()
--[[
Attaches arm constraints. Requires a already built RagIK instance.
]]