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[Bug]Config bug #832

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XenonDB opened this issue Dec 3, 2019 · 1 comment
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[Bug]Config bug #832

XenonDB opened this issue Dec 3, 2019 · 1 comment
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@XenonDB
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XenonDB commented Dec 3, 2019

於Skill.java中第203行的函式private float getOptionalFloat
其回傳值誤植為cfg.getDouble("damage_scale")
導致設定能力的其他數值時誤用damage_scale的數值
應該為cfg.getDouble(path)

最新的1.12.2及1.7.10版本皆有此bug

@XenonDB XenonDB added the bug label Dec 3, 2019
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XenonDB commented Dec 3, 2019

另外,第200行的overload_incr_speed並沒有出現在設定檔中
應該是exp_incr_speed吧?

@zeldacl zeldacl self-assigned this Mar 11, 2020
XenonDB added a commit to XenonDB/ManaMetal-NewHorizons_config that referenced this issue Jun 12, 2024
由於LambdaInnovation/AcademyCraft#832 的修正只修了1.12.2版本
所以要從設定檔調整能力數值的話得基於bug來調整

1.大多數技能全域數值上調10倍,主要目的是提升練級速度(風之翼除外)
2.所有技能傷害改為5.4倍(有先下調10倍抵銷bug再額外給予3倍。跟原本的設定比較,最終技能傷害再上修3倍)
3.最大算力、負載值以及提升速度上調30倍(10倍來抵銷bug並給予另外3倍。最終上調值3倍)
4.風之翼全域數值上調6倍(因其負載值使用過大。與沒有額外增加負載上限比較,最終產生負載的效果應該會是原本的1/5)
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