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Merge pull request #37 from LauraWebdev/feat/api-refresh
API Refresh
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addons/godotsteam/osx/libgodotsteam.macos.template_debug.framework/Resources/Info.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleExecutable</key> | ||
<string>libgodotsteam.debug</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>org.coaguco.godotsteam</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>libgodotsteam.debug</string> | ||
<key>CFBundlePackageType</key> | ||
<string>FMWK</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>4.5.2</string> | ||
<key>CFBundleSupportedPlatforms</key> | ||
<array> | ||
<string>MacOSX</string> | ||
</array> | ||
<key>CFBundleVersion</key> | ||
<string>4.5.2</string> | ||
<key>LSMinimumSystemVersion</key> | ||
<string>10.12</string> | ||
</dict> | ||
</plist> |
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addons/godotsteam/osx/libgodotsteam.macos.template_release.framework/Resources/Info.plist
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>CFBundleExecutable</key> | ||
<string>libgodotsteam</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>org.coaguco.godotsteam</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>libgodotsteam</string> | ||
<key>CFBundlePackageType</key> | ||
<string>FMWK</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>4.5.2</string> | ||
<key>CFBundleSupportedPlatforms</key> | ||
<array> | ||
<string>MacOSX</string> | ||
</array> | ||
<key>CFBundleVersion</key> | ||
<string>4.5.2</string> | ||
<key>LSMinimumSystemVersion</key> | ||
<string>10.12</string> | ||
</dict> | ||
</plist> |
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namespace GodotSteam; | ||
|
||
public struct FriendGame | ||
{ | ||
public ushort GamePort { get; set; } | ||
public int Id { get; set; } | ||
public string Ip { get; set; } | ||
public ulong? Lobby { get; set; } | ||
public ushort QueryPort { get; set; } | ||
} |
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namespace GodotSteam; | ||
|
||
public struct FriendMessage | ||
{ | ||
public int Ret { get; set; } | ||
public string Text { get; set; } | ||
public Steam.ChatEntryType Type { get; set; } | ||
} |
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namespace GodotSteam; | ||
|
||
public struct AnalogActionData | ||
{ | ||
public int Mode { get; set; } | ||
public float X { get; set; } | ||
public float Y { get; set; } | ||
public bool Active { get; set; } | ||
} |
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addons/godotsteam_csharpbindings/Input/DeviceBindingRevision.cs
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namespace GodotSteam; | ||
|
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public struct DeviceBindingRevision | ||
{ | ||
public int Major { get; set; } | ||
public int Minor { get; set; } | ||
} |
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namespace GodotSteam; | ||
|
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public struct DigitalActionData | ||
{ | ||
public bool State { get; set; } | ||
public bool Active { get; set; } | ||
} |
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