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ChangeLog
Shane Alcock edited this page Nov 12, 2020
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30 revisions
For ChangeLog entries prior to version 2.0.10, please see our old trac page.
- Added
lpi_get_category_by_protocol()
API function to return the corresponding category for a given protocol. - Added
lpi_get_category_by_name()
API function.
- Industrial Control Systems
- A-RTCP
- CIP I/O
- Ethernet/IP
- Ragnarok Online TCP
- Transocks
- Maple Story China
- NTP Reflection
- QUIC
- STUN
- Warthunder
- Zoom
- Fixed missing category string for "Message Queuing"
- Added
lpi_get_protocol_by_name()
API function to allow callers to find the protocol entity that matches a known name string (e.g. "HTTP"). Thanks to Jacob van Walraven for adding this feature.
- Educational
- Apple Remote Desktop
- Beam
- Call of Duty Mobile
- ClassIn TCP
- ClassIn UDP
- Cloudflare Warp
- ICEP
- Nvidia Gamestream
- QVOD UDP
- RabbitMQ
- Remote Manipulator
- Rocket League
- RR.tv
- VHD P2P
- Webex STUN
- Wireguard
- Yuanfudao
- RIR delegation files
- Dahua TCP
- DTLS
- Filenori
- Forticlient SSL VPN
- IPFS
- Netcat CCTV UDP
- Nintendo
- OpenVPN
- Path of Exile
- QUIC
- RTP
- Second Life
- Smite
- Speedin
- Steam TCP
- World of Warcraft
- Zalo UDP
- Fixed typo in rule for 4D
- Fixed bug where RSTs were being treated as valid sources of application payload
- Fixed incorrect label for Heroes of the Storm UDP traffic
- Fixed bugs in the rules for "The Division"
- Message Queue
- 300 Heroes
- Assetto Corsa
- BW Sync and Share
- Cacaoweb UDP
- Chargen Exploit
- Contract Wars
- Dahua TCP
- DNF
- Feitwo
- Filenori
- Freefire
- G-Cafe Updater
- Ganglia
- Heliborne
- Heroes Evolved
- Heroes of the Storm TCP
- Holla
- IHexin
- IPFS
- King of Glory TCP
- King of Glory UDP
- Loadout
- Moonhunters
- Naver P2P
- No First Packet (for flows where the first packet was missed, but there was subsequent payload)
- No Machine
- NSQ
- Paladins
- Path of Exile
- QQ Speed TCP
- QQ Speed UDP
- Realm of the Mad God
- RRShare
- Rules of Survival
- SAS Zombie Assault 4
- Skyforge
- Speedify
- SSJJ
- Talesrunner UDP
- Tanki Online
- Tox
- Utherverse
- Zalo
- Acestream
- Black Desert Online
- Cacaoweb TCP
- Counterstrike: Global Offensive
- Crossfire
- Discord
- DOTA2
- Douyu
- DTLS
- Facebook TURN
- Fliggy
- Foscam
- Google Hangouts
- Kaspersky
- Line UDP
- Minecraft
- MySQL
- Netcat CCTV
- Portmap RPC
- PPStream
- Quake Live
- QUIC
- Ramsey Dash
- RTP
- Speedin
- Starcraft
- STUN
- Teamviewer
- TenSafe
- Trion
- Vainglory
- Warthunder
- World of Warcraft
- Fixed minor memory leak in
lpi_init_library()
-- thanks to Jiri Havranek for the patch that fixed this.
- Added a new category: IP Camera. Moved Netcat CCTV, Dahua and Umeye protocols into this category.
- Antcoin
- Baofeng
- Combat Arms
- Combat Arms P2P
- Counterstrike 1.6
- Destiny UDP
- Douyu Chat
- Facebook CDN SSL
- Fliggy
- Foscam
- Gangs of Space
- JX3 Online
- Litecoin
- Panipani
- SAPRouter
- Smite
- StarLeaf
- Stratum
- TalesRunner
- Team Fortress 2
- TenFiveCoin
- Torchlight 2
- VMWare
- VPN Unlimited
- VPN Robot
- Wizard 101
- 360 P2P
- 4D
- Airdroid
- Baidu Yun P2P
- Cacaoweb
- Call of Duty
- Counterstrike: Global Offensive
- Dogecoin
- DOTA2
- Doyo
- Facebook TURN
- Gnutella
- Half Life
- Hearthstone
- IPSharkk
- Maplestory China
- Minecraft
- PPStream
- Quake
- RDP
- RTP
- Runescape
- Speedin
- Teamspeak
- Teamviewer
- The Crew
- Viber
- Warthunder
- Wolfenstein: Enemy Territory
- World of Warcraft
- Xunlei
- TTF
- TTCF
- REBASE
IMPORTANT: The bundled libprotoident tools are now dependent on libtrace 4 and libflowmanager 3, due to the new parallel support. The tools in this release will NOT build against older versions of these libraries.
- Fixed bad length calculation when matching Taobao.
- Fixed possible buffer overflow in output for libprotoident tools (Thanks to Jeroen Roovers for assisting with this).
- lpi_protoident, lpi_find_unknown and lpi_arff tools are now compatible with parallel libtrace, so can achieve much better performance when reading from parallel-capable input sources.
- 360 Safeguard P2P
- 4D
- Ace Stream
- appear.in
- Ark: Survival Evolved
- Bitcoin
- Black Desert Online
- Chivalry
- Crossfire
- Crossout
- Dahua
- Dash
- Destiny
- Dianshijia
- Dogecoin
- Douyu
- Doyo P2P
- Facebook TURN
- Fuckcoin
- Gears of War
- GIOP
- Glupteba Malware
- Gordon Ramsey Dash
- GoToMeeting
- Graal Online Era
- Halo Online
- Heroes of the Storm
- IDriveSync
- IPSharkk
- LifeForge
- Maplestory China
- N2Ping
- NDT Throughput Test
- Netcat CCTV UDP
- .NET MFP
- Nintendo
- ourWorld
- Panda.tv
- Portmap RPC
- PS4 Remote Play
- QCloud Interactive Live Video
- QQ Weiqi
- RDP over UDP
- RealVNC
- Relay
- Rising Storm
- Snap VPN
- Speedin
- Star Citizen
- Steam In Home Broadcast
- Tanki X
- Tencent WNS
- The Crew
- Tom Clancy's The Division
- TurboVPN
- Twitcasting
- Ubisoft Games
- Umeye
- Vainglory
- VPN Master
- Webex
- 360 Safeguard
- BaiduYun P2P
- DOTA2
- Facebook Zero
- Forticlient SSL VPN
- Kakao
- Minecraft
- Mongo
- Notes RPC
- NTP Reflection
- OpenVPN
- PPLive
- PPStream
- QQ Live
- RTMP
- Runescape
- Speedtest
- Telegram
- Viber
- Vivox
- Warthunder
- Xunlei
- Zoom
- CoralReef trace files
- LZMA
- TIFF
- VBSP
- Fixed bug where TCP keep alive packets were being treated as payload bearing.
- BACnet
- Maxicloud
- Aachen UDP
- Avast Secure DNS
- Baidu Yun P2P
- Facebook Messenger
- Facebook Zero
- FASP
- ISAKMP
- QUIC
- STUN
- Taobao
- Viber
- Zoom