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ChangeLog
Shane Alcock edited this page Oct 2, 2017
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For ChangeLog entries prior to version 2.0.10, please see our old trac page.
- Fixed minor memory leak in
lpi_init_library()
-- thanks to Jiri Havranek for the patch that fixed this.
- Added a new category: IP Camera. Moved Netcat CCTV, Dahua and Umeye protocols into this category.
- Antcoin
- Baofeng
- Combat Arms
- Counterstrike 1.6
- Destiny UDP
- Douyu Chat
- Facebook CDN SSL
- Fliggy
- Foscam
- Gangs of Space
- JX3 Online
- Litecoin
- Panipani
- SAPRouter
- Smite
- StarLeaf
- Stratum
- TalesRunner
- Team Fortress 2
- TenFiveCoin
- Torchlight 2
- VMWare
- VPN Unlimited
- VPN Robot
- Wizard 101
- 360 P2P
- 4D
- Airdroid
- Baidu Yun P2P
- Cacaoweb
- Call of Duty
- Counterstrike: Global Offensive
- Dogecoin
- DOTA2
- Doyo
- Facebook TURN
- Gnutella
- Half Life
- IPSharkk
- Maplestory China
- Minecraft
- PPStream
- Quake
- RDP
- RTP
- Runescape
- Speedin
- Teamspeak
- The Crew
- Viber
- Warthunder
- Wolfenstein: Enemy Territory
- World of Warcraft
- Xunlei
- TTF
- TTCF
- REBASE
IMPORTANT: The bundled libprotoident tools are now dependent on libtrace 4 and libflowmanager 3, due to the new parallel support. The tools in this release will NOT build against older versions of these libraries.
- Fixed bad length calculation when matching Taobao.
- Fixed possible buffer overflow in output for libprotoident tools (Thanks to Jeroen Roovers for assisting with this).
- lpi_protoident, lpi_find_unknown and lpi_arff tools are now compatible with parallel libtrace, so can achieve much better performance when reading from parallel-capable input sources.
- 360 Safeguard P2P
- 4D
- Ace Stream
- appear.in
- Ark: Survival Evolved
- Bitcoin
- Black Desert Online
- Chivalry
- Crossfire
- Crossout
- Dahua
- Dash
- Destiny
- Dianshijia
- Dogecoin
- Douyu
- Doyo P2P
- Facebook TURN
- Fuckcoin
- Gears of War
- GIOP
- Glupteba Malware
- Gordon Ramsey Dash
- GoToMeeting
- Graal Online Era
- Halo Online
- Heroes of the Storm
- IDriveSync
- IPSharkk
- LifeForge
- Maplestory China
- N2Ping
- NDT Throughput Test
- Netcat CCTV UDP
- .NET MFP
- Nintendo
- ourWorld
- Panda.tv
- Portmap RPC
- PS4 Remote Play
- QCloud Interactive Live Video
- QQ Weiqi
- RDP over UDP
- RealVNC
- Relay
- Rising Storm
- Snap VPN
- Speedin
- Star Citizen
- Steam In Home Broadcast
- Tanki X
- Tencent WNS
- The Crew
- Tom Clancy's The Division
- TurboVPN
- Twitcasting
- Ubisoft Games
- Umeye
- Vainglory
- VPN Master
- Webex
- 360 Safeguard
- BaiduYun P2P
- DOTA2
- Facebook Zero
- Forticlient SSL VPN
- Kakao
- Minecraft
- Mongo
- Notes RPC
- NTP Reflection
- OpenVPN
- PPLive
- PPStream
- QQ Live
- RTMP
- Runescape
- Speedtest
- Telegram
- Viber
- Vivox
- Warthunder
- Xunlei
- Zoom
- CoralReef trace files
- LZMA
- TIFF
- VBSP
- Fixed bug where TCP keep alive packets were being treated as payload bearing.
- BACnet
- Maxicloud
- Aachen UDP
- Avast Secure DNS
- Baidu Yun P2P
- Facebook Messenger
- Facebook Zero
- FASP
- ISAKMP
- QUIC
- STUN
- Taobao
- Viber
- Zoom