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Raytracer

Implementation of raytracer algorithm

Summary

It's a study project (with 42 coursus) about implementation of basic raytracing algorithm. As a bonus on top: real-time raytracing supported.

See more info in pdf "RTv1.en.pdf"

It is a representation of how we percieve a physical reality with simple 3d objects, lights and colors.

Prerequisites

Current version runs only on iMac systems (due to minilibx and it's Makefile build).

Installation

To compile run make command in your terminal (while in the folder):

make

After that simply run ./RTv1 with an argument that takes a path to a config file:

./RTv1 [path_to_config/config_name]

For example

./RTv1 configs/lights_ultimate

Inside the raytracer

Once run you'll see rendered 3d objects specified in config file.

One of the sceneries you can observe in RTv1: alt tag

Controls displayed in your terminal for real-time raytracing (~2-4 FPS): movement with arrows (left-right, up-down) + 4,1 (Nums for depth), as well as rotations: 5,2 Nums and 6,3 Nums

License

This project is licensed under the MIT License - see the LICENSE.md file for details

Acknowledgments

  • Arthur Appel
  • Jim Kajiya

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