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Releases: MCreator-Examples/Tale-of-Biomes

0.12.0-indev (Snapshot)

01 Dec 18:16
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

Added a new block to crush raw ore into dust, ported the mod to NeoForge 1.21.1 for MCreator 2024.3. Fixed an issue with the kiln crafting system that I missed last update. Fixed another issue with piruff trees not spawning as dense as they used to. Also removed the beach biome for the time being due to datapack generation settings being broken compared to 1.20.6.

🏷 Game Information

  • NeoForge Build: 1.21.1
  • MCreator Build: 2024.3
  • Mod Build: 0.12.0-indev
  • Release Type: Snapshot

⚙ Depdencecies

📁 Downloads

📋 Changes|

ADDED

  • Added Crusher
  • Added Crusher UI
  • Added New kiln copper recipes.

CHANGES

  • Ported to NeoForge 1.21.1.
  • Ported to MCreator 2024.3

FIXED

  • Fixed issue with the kiln crafting system
  • Fixed issue with not enough trees generating in the Piruff biomes.

REMOVED

  • Removed beach biome to fix an issue with 1.21.1 biome generation.

KNOWN ISSUES

  • The Volcanic biome has some pre-generation issues regarding features. It may be a Minecraft-related issue.
  • Rice crops are not fully finished.

What's Changed

Full Changelog: v0.11.0-indev...v0.12.0-indev

0.11.0-indev (Snapshot)

06 Oct 18:37
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

New Eldenmoor Ocean biome, Piruff Door and Barrel items, Rose Quartz Shards, Piruff Carrot, Wild Piruff Carrots, and raw copper ore variations. New crafting station (Crafting Table) with recipes for Basic Tool and Stone Tables, and Piruff Stick. Added GUI updates and shift-click crafting. Reintroduced wind direction, temperature effects for rice crops, spoilage mechanics for items in barrels, and new spawn points and commands. Added block state variations, item tags, and localization for logs and crafting tables. Updates for copper textures, Recipe Helper, and tables GUI. Optimized chunk generation, improved Prairie Dogs spawning, and procedural changes for soil and beds. Adjusted moss colors and generation of cliffs, rice crops, and various plants. Resolved issues with kiln, wind direction, bed resets, biome generation, rice crop damage, and various crashes. Removed old biomes, vanilla crafting recipes, and Minecraft dirt/flower pot textures. Volcanic biome has generation issues, and rice crops are still in progress. Wild Piruff Carrots have silk touch and fortune effects, and the mod now requires the Mo Tool Tiers mod.

🏷 Game Information

  • NeoForge Build: 1.20.6
  • MCreator Build: 2024.2
  • Mod Build: 0.11.0-indev
  • Release Type: Snapshot

⚙ Depdencecies

📁 Downloads

📋 Changes|

ADDED

  • Added Eldenmoor Ocean biome, to help with inland biome placement.
  • Added wind direction mechanics back to the mod.
  • Added rice crop dead block states.
  • Added weed and stone block state variations to rice crops.
  • Added damage mechanics support for the new block states.
  • Added rice crop critical temperature range.
  • Added rice crop growth temperature range.
  • Added Piruff Door item texture.
  • Added spawn point for the player when they enter Eldenmoor.
  • Added support for stripping Tale of Biomes logs.
  • Added item and block tags for logs, logs/bark, and logs/stipped.
  • Added a new command called /toba run player customSleep command.
  • Added custom bed support for clearing the weather for 1 to 7 days.
  • Added item called Rose Quartz Shards.
  • Added a new crafting station called Crafting Table.
  • Added new ToB Crafting Table recipes for the Basic Tool Table and Basic Stone Table.
  • Added beach feature to Eldenmoor biomes.
  • Added new biomes that specify the dimension name in their registry eg: eldenmoor_grass_plains.
  • Added Piruff Barrel.
  • Added Piruff Barrel Inventory.
  • Added a feature to make some items spoil over time in barrels.
  • Added inventory space counter to the barrel.
  • Added a new GUI background for the Basic Stone Table, Crafting Table, and Basic Tool Table.
  • Added support for shift-click crafting for the Basic Stone Table, Crafting Table, and Basic Tool Table.
  • Added localization GUI title name for the Basic Stone Table, Crafting Table, and Basic Tool Table.
  • Added a new Recipe Helper icon for the Basic Stone Table
  • Added new button texture for navigating the Recipe Helper.
  • Added an output slot to the Recipe Helper.
  • Added recipes for the Basic Tool Table, Basic Stone Table, and Piruff Stick to the Crafting Table.
  • Added brick recipe to the kiln, it's now possible to smelt clay_block to make bricks.
  • Added Pure, Mixed, and Imprue raw copper ore blocks.
  • Added new food called Piruff Carrot
  • Added new wild plant called Wild Piruff Carrots

CHANGES

  • Changed GUI texture for the basic tool and stone tables.
  • Changed textures for copper dust and raw copper ore.
  • Flower pots now import Minecraft textures through models.
  • Changed how the Recipe Helper works with the Basic Stone Table.
  • Reworked procedures and recipes for the Basic Stone Table.
  • Fertile Soil now uses tags for block replacement and biome restrictions.
  • PlayerSleepsAtCustomBed is now run through function ticks to improve performance.
  • Changes the names of some bed block procedures.
  • Rose Quartz Clusters now drop Rose Quartz Shards.
  • Changed moss block and carpet texture.
  • Moss carpet and block no longer use foliage colours.
  • Cliff feature now generates more efficiently though still has a mild impact on chunk generation time.
  • Prairie Dogs now spawn in plains biomes naturally.
  • Prairie Dogs will now despawn when idling.
  • Piruff Vines now can be placed on any block with a solid bottom face.

FIXED

  • Fixed kiln config not resetting correctly when the reset variable is set to true.
  • Fixed wind direction not being added to the world. Existing worlds were also fixed.
  • Fixed generation issue in some biomes for tall grass.
  • Fixed issue with rice crop light damage script.
  • Fixed an issue where volcanic deltas and pillars could be generated on top of foliage features such as Piruff trees.
  • Fixed an issue with seasons changing every night.
  • Fixed custom beds reset the time back to the first day players use them.
  • Fixed kiln recipe crashing when no recipe was valid.
  • Fixed issue with shrubs not generating as much as they should have.

REMOVED

  • Removed vanilla recipes for Basic Tool Table and Basic Stone Table
  • Removed old biomes.
  • Removed tag support for the Recipe Helper it will be replaced in the future by config files.
  • Removed Minecraft dirt and flower pot textures.

KNOWN ISSUES

  • The Volcanic biome has some pre-generation issues regarding features. It may be a Minecraft-related issue.
  • Rice crops are not fully finished.

NOTES

  • Wild Piruff Carrots drops 1 to 3 Piruff Carrot items and is affected by silk touch and fortune.
  • The mod now requires Mo Tool Tiers mod to function.
  • Improved chunk-generating time a bit in the Eldenmoro dimension.
  • Crafting recipes are the same as before for the Basic Tool Table and Basic Stone Table.
  • Fertile Soil uses tale_of_biomes:eldenmoor/plains for restricted biome generation tags.
  • Fertile Soil uses tale_of_biomes:generation/dirt for block replacement tags.
  • The wind direction will change every 12000 ticks to a new random direction.
  • Rice crops have 49 block states.
  • Crops outside the critical temperature range will take damage after the critical temperature time has run out.
  • Crops between the growth range and critical range will not grow.
  • Crops between the temperature growth range will grow.
  • Custom beds will now add time rather than set time to keep time progression going.

FULL CHANGELOG

What's Changed

Full Changelog: v0.10.0-indev...v0.11.0-indev

0.10.0-indev (Snapshot)

01 Sep 16:58
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

New additions include Piruff Sticks from Piruff Leaves, crop and temperature settings, rice crop mechanics, and Rose Quartz items. Piruff Cups were added with tool table integration, along with config support for drink/food effects. Fixes addressed issues with grass blocks, Piruff Vines, Leaves, the temperature system, drops, tools, and damage. Changes were made to creative tab order, grass generation speed, and the temperature system, with some registry names updated. Unused loot tables, tile entity support, old temperature procedures, and max light requirements for crops were removed. Known issues involve Volcanic biome pre-generation. Additional notes include tall grass dropping rice seeds, Moss Carpet placement, and upcoming temperature config updates (#111).

🏷 Game Information

  • NeoForge Build: 1.20.6
  • MCreator Build: 2024.2
  • Mod Build: 0.10.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added Piruff Sticks, now part of drops for Piruff Leaves.
  • Added crop settings config file and settings.
  • Added basic growth, health and damage mechanics for rice crops through config settings.
  • Added advanced mechanics for rice crops for water and light.
  • Added temperature support for both local and global sides.
  • Added global temperature support for wind, time, weather, and season.
  • Added local temperature support for height, snowfall and biome.
  • Added biome temperature tags which categorize biome temperature.
  • Added local temperature support for blocks, players and entities.
  • Added settings config file with some temperature settings.
  • Added placement condition for Moss Carpet so that it helps with mining Piriff trees.
  • Added Rose Quartz Block, Rose Quartz Budding, and Rose Quartz Cluster.
  • Added Piruff Cup, and Piruff Water Cup.
  • Added Piruff Cup to the Basic Tool Table.
  • Added config support for drink/food effects.

FIXED

  • Fixed some cases of grass turning to dirt when they should haven't.
  • Fixed Piruff Vines being able to float.
  • Fixed Piruff Leaves not dropping saplings or sticks.
  • Fixed some issues with the grass block spamming console.
  • Fixed issues with the old temperature system.
  • Fixed tall grass always dropping seeds.
  • Fixed the issue of wooden sickels not working correctly.
  • Fixed issue where tall grass would not drop loot when broken by hand.
  • Fixed issue with dehydration damage damaging armor items.

CHANGES

  • Changed the creative tab ordering and organized the tabs.
  • Changed grass block plant generation speed.
  • Changed and redesigned the entire temperature system.
  • Changed some function registry names to follow a specific name system.

REMOVED

  • Removed unused loot tables for Rice Crops.
  • Removed tile entity support for Grass Blocks.
  • Removed old temperature procedures, things may have broken.
  • Removed maximum light requirement for crops.

KNOWN ISSUES

  • The Volcanic biome has some pre-generation issues regarding features. It may be a Minecraft-related issue.
  • Rice crops are not fully finished.
  • The wind direction is not finished.

NOTES

  • Tall grass now has a 1 in 8 chance of dropping rice seeds.
  • Rice crops do not take damage for the first blockstate stage.
  • Moss Carpet now requires a solid top face of the block to be placed.
  • Settings config file may be restructured or removed in the future.
  • Additional temperature configuration is planned at a later date as seen in this discussion #111

FULL CHANGELOG

0.9.0-Indev (Snapshot)

04 Aug 15:12
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

New volcanic biome features have been added, along with a jigsaw structure for Prairie Dog Dens. Basic mechanics for a thirst system have been introduced, including a new overlay for thirst bar icons. The old volcanic biome features have been removed, and a fix has been implemented for Prairie Dogs that could previously walk while in the standing state. However, there is a known issue where crops are not growing at the moment.
Tale-of-Biomes_0.9.0_plugins.zip

🏷 Game Information

  • NeoForge Build: 1.20.6
  • MCreator Build: 2024.2
  • Mod Build: 0.9.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added new volcanic biome features.
  • Added new jigsaw structure for Prairie Dog Dens
  • Added basic mechanics for a thirst system, more to come for this soon.
  • Added overlay for thirst bar icons.

REMOVED

  • Removed old volcanic biome features.

CHANGES

  • Updated mod to NeoForge 1.20.6

FIXES

  • Fixed Prairie Dogs can sometimes walk while in the standing state.

KNOWN ISSUES

  • Crops do not grow at the moment.

Full Changelog: v0.8.0-indev...v0.9.0-indev

0.8.0-Indev (Snapshot)

02 Jul 02:29
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

In the latest update, several key changes have been implemented: a new Creative Tab has been added specifically for tool parts, enhancing organization within the inventory interface. Additionally, prairie dogs have been introduced into the game world as new creatures for players to interact with. To streamline gameplay and interface usability, tool parts have been relocated to this newly established tab. On the flip side, the update has seen the removal of old crop mechanics and temporary withdrawal of weed support, with potential for reintroduction in future updates. Known issues include crops currently not growing, possibly linked to recent changes, and minor behavioural quirks in prairie dogs, such as walking while in a standing state. These adjustments reflect ongoing efforts to refine gameplay mechanics and enhance player experience in subsequent iterations of the game.

🏷 Game Information

  • NeoForge Build: 1.20.4
  • MCreator Build: 2024.1
  • Mod Build: 0.8.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added a Creative Tab for tool parts.
  • Added Prairie Dogs

CHANGES

  • Moved tool parts to the new creative tab.

REMOVED

  • Removed the old crop mechanics.
  • Removed weed support (May be added back somehow at a later date)

KNOWN ISSUES

  • Crops do not grow at the moment.
  • Prairie Dogs can sometimes walk while in the standing state.

What's Changed

Full Changelog: r0.7.0-indev...r-indev-0.8.0

0.7.0-Indev (Snapshot)

09 Jun 21:59
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

In this update, a new biome called Volcanic has been added along with Basalt and Marble block recipes to the Basic Stone Table. Various types of copper dust items and their corresponding blocks have been introduced, along with a recipe helper tool. Additionally, a system for unlocking recipes using scoreboards and functions has been implemented. Changes include renaming procedure names for the Basic Tool Table GUI and alterations to textures for Basalt, Polished Basalt, Piruff Logs, and Stripped Piruff Logs, including the replacement of Piruff Log textures.

🏷 Game Information

  • NeoForge Build: 1.20.4
  • MCreator Build: 2024.1
  • Mod Build: 0.7.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added a new biome called Volcanic.
  • Added Basalt block recipes to the Basic Stone Table.
  • Added Marble block recipes to the Basic Stone Table.
  • Added NeoForge tags for dusts, dusts/copper, dust_block, and dust_block/copper.
  • Added Pure Copper Dust, Mixed Copper Dust, and Unpure Copper Dust items.
  • Added Pure Copper Dust Block, Mixed Copper Dust Block, and Unpure Copper Dust Block blocks.
  • Added Recipe Helper to the Basic Stone Table.
  • Added recipe unlocking system using scoreboards and functions.
  • Added Shale block recipes to the Basic Stone Table.
  • Added tag cycle support for the Basic Tool Table and Basic Stone Table.
  • Added Wooden Piruff tools and tool heads.

CHANGES

  • Changed procedure names for the Basic Tool Table GUI.
  • Changed textures for Basalt and Polished Basalt.
  • Changed textures for Piruff Logs and Stripped Piruff Logs.
  • Replaced Piruff Log textures.

0.6.0-Indev (Snapshot)

14 May 06:05
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

In this update, the main focus was upgrading MCreator to the latest build (2024.1) and migrating from Minecraft Forge (1.20.1) to NeoForge (1.20.4). The source code has been reset to clean up unneeded files and fix merge errors between the two API versions.

🏷 Game Information

  • NeoForge Build: 1.20.4
  • MCreator Build: 2024.1
  • Mod Build: 0.6.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

CHANGES

  • Migrated to MCreator 2024.1.
  • Migrated to NeoFroge 1.20.4.

NOTES

  • The GitHub Source Code has been wiped and then readded as there were conflicts between Forge and NeoForge.
  • Above was also done to remove unneeded files as some folders changed with 2024.1.
  • Though the project has been tested and generates just fine now and is ready for NeoForge 1.20.4.

0.4.0-Indev (Snapshot)

03 Apr 00:26
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

💬 Summery

In this update, a new drill block has been added, now powered by Forge Energy. Alongside, new marble-themed blocks, including Marble, Polished Marble, Cobbled Marble, and Mossy Cobbled Marble, have been introduced. Ghost Berries, a new food item granting invisibility upon consumption, and Ghost Berry Bushes, found in the Piruff biome, have been added. Additionally, a Recipe Helper for the Basic Tool Table has been implemented. Bug fixes include addressing issues with beds causing block removal when facing south and player sleep not affecting world time in custom dimensions. Critical issues with Gradle loading have been resolved by adjusting GitHub files and reverting to backed-up files from a previous version. This will most likely be the last Forge version as MCreator's update is soon to be released for NeoForge.

🏷 Game Information

  • Forge Build: 1.20.1
  • MCreator Build: 2023.4
  • Mod Build: 0.4.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added a new drill block that uses Forge Energy.
  • Added new blocks called Marble, Polished Marble, Cobbled Marble, and Mossy Cobbled Marble.
  • Added a new food called Ghost Berries which turns you invisible when you eat them.
  • Added berry bush that spawns in the Piruff biome called Ghost Berry Bush
  • Added Recipe Helper for the Basic Tool Table

FIXES

  • [#40] Fixed issue where beds could remove blocks when the player was facing south.
  • [#41] Fixed issue where player sleeping in custom bed in custom dimension would not set the world time.
  • Fixed critical issues with Gradle not loading properly after setting up GitHub files.
  • The issue was fixed by removing files imported from GitHub and then copying over files I backed up from R-0.3.0-INDEV.

0.3.0-Indev (Snapshot)

04 Mar 23:07
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

🏷 Game Information

  • Forge Build: 1.20.1
  • MCreator Build: 2023.4
  • Mod Build: 0.3.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added world variable based on wind direction, speed and temperature.
  • Added new Piruff tree structures.
  • Added Piruff vine block.
  • Added moss block and moss carpet.
  • Added Piruff saplings.
  • Added Solar Panel Block
  • Added Copper Cables
  • Added Battery Block

CHANGES

  • Changed textures for rice crops.

0.2.0-Indev (Snapshot)

04 Feb 01:15
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⚠ Developer Notes

Modification is currently in development, and not intended for regular use. Snapshots are to provide people the chance to give feedback on the project test things out and help find issues with the modification. Use in your worlds at your own risk.

🏷 Game Information

  • Forge Build: 1.20.1
  • MCreator Build: 2023.4
  • Mod Build: 0.2.0-indev
  • Release Type: Snapshot

📁 Downloads

📋 Changes

ADDED

  • Added a creative tab for blocks, resources, tools and decorations.
  • Added world variable based on wind speed, direction and temperature.
  • Added season items which can display the season in the dimension.
  • Added world variable based on seasons and season temperature.
  • Added custom tool decor blocks
  • Added custom beds
  • Added Hanging and Ground Lanterns
  • Added variable seasons and season temperature system.
  • Added the Season Device item to show what season and provide season information.
  • Added Kiln, Phosphorite Stone, Thatch Block, Thatch Stairs, and Thatch Slab recipes
  • Added separate inventory support for Eldenmoor and other dimensions.
  • Added cliff generation to Eldenmoor
  • Added tag for plains biomes
  • Added tag for Piruff biomes
  • Added tag for all Eldenmoor biomes
  • Added new tall grass features
  • Added support so when the player sneaks when placing shrubs they will not spread.

OPTIMIZATIONS

  • Cleaned up workspace folders
  • Renamed some elements to be more consistent.
  • Optimized some procedures to run a bit more efficiently.
  • Optimized some tag elements to use a global variable.

FIXES

  • Fixed season starting on day 2 of spring.
  • Fixed lore and action bar text for the Season Device.
  • Fixed grass plains generating flowers from grass growth.
  • Fixed Typo Large Birck Stairs
  • Fixed issue with tags not generating 'minecraft:air' in tag names in 2023.4 1.20.1
  • Fixed type on the registry for large brick slab and stairs.
  • Fixed Phosphorite structures not generating properly. Huge thanks to SomeoneElse for the help.
  • Fixed both shrub blocks not generating properly.
  • Fixed shrub block placement condition issue.
  • Fixed the lack of restriction for growth for shrub blocks.
  • Fixed tall grass dropping wheat seeds, they now drop rice seeds.
  • Fixed possible issue with Piruff floating.

NOTES

  • Lanterns turn on and off based on the "startTime" and "endTime".
  • Lanterns can be set by right-clicking or shift + right-clicking