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Releases: MDMods/FadeIn

v1.0.1

09 Mar 02:38
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Changelog

  • Fixed holds reappearing if missed.
  • Cleaned Refactored modmanager.

v1.0.0

08 Mar 04:20
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Release

  • Fade In incoming notes (supports holds).

Changelog

  • Added support to holds.
  • Changed the note processing process.

v0.3.0

07 Mar 04:00
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v0.3.0 Pre-release
Pre-release

Changelog

Finally working on this again.

  • Rewrote the main fade in code.
  • Added difficulty settings.
  • Fade now depends on distance.
  • Fixed toggle.

Warnings

  • Maybe some console errors.
  • There could be performance issues in lower end pc's.

v0.2.0

17 Feb 20:13
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v0.2.0 Pre-release
Pre-release

Changelog

  • Music notes and hearts particles are now invisible.
  • Hearts bonded with enemies now fade in.

v0.1.0

16 Feb 23:26
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v0.1.0 Pre-release
Pre-release

POC