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Plugin templates that can be used to help you build a new plugin for Decal, to be used in Asherons Call.

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DecalPluginTemplates

SamplePlugin-VVS

  • This is the sample you want to use if you wish to support the Virindi View System (VVS).
  • VVS is the preferred in-game decal plugin renderer.
  • This does require that the client have both Decal and VVS installed.
  • In my oppinion, this is the preferred way to develop new plugins.

SamplePlugin

  • This is the sample you want to use if you only wish to support the native Decal renderer.
  • The native Decal renderer is not as efficient as VVS and has been known to crash clients/decal.
  • This requires that the client only have Decal installed.
  • In my oppinion, this is an obsolete way to develop new plugins.

Important Dev Notes

  • If you add this plugin to decal and then also create another plugin off of this sample, you will need to change the GUID in Properties/AssemblyInfo.cs to have both plugins in decal at the same time.
  • In fact, if you use these templates, you should create a unique GUID anyway in Properties/AssemblyInfo.cs.

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Plugin templates that can be used to help you build a new plugin for Decal, to be used in Asherons Call.

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