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C# implementation to read Elite: Dangerous new Journal feed (from a file)

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EliteJournalReader

The game Elite Dangerous generates a journal file while playing. Tools can use this data for their own purposes.

This library aims to provide an easy way to consume these journal events in a .NET environment.

Usage

Instantiate a JournalWatcher object. Call StartWatching() to start monitoring the Elite Dangerous Save Games folder (where the journal files are created) and register for events by calling:

JournalWatcher.GetEvent<TEventType>().Fired += MyEventHandler;

All events are automatically registered by a static method, you can find them in the namespace EliteJournalReader.Events.

When you're done, call StopWatching() to stop monitoring file changes.

More information

The full documentation on all generated events can be found at: http://hosting.zaonce.net/community/journal/v18/Journal_Manual_v18.pdf (or the same as a Word document)

Disclaimer

This site was created using assets and imagery from Elite: Dangerous, with the permission of Frontier Developments plc for non-commercial purposes. It is not endorsed by nor reflects the views or opinions of Frontier Developments and no employee of Frontier Developments was involved in the making of it.

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C# implementation to read Elite: Dangerous new Journal feed (from a file)

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