A pack of Randomat 2.0 events created based on the generous donations of our community members in support of Jingle Jam 2022.
Suggested By: The Lonely Yogs
If everyone jingles, how will you ever find the Loot Goblin?
ConVars
ttt_randomat_jinglealltheway - Default: 1 - Whether this event is enabled.
ttt_randomat_jinglealltheway_min_players - Default: 0 - The minimum number of players required for this event to start.
ttt_randomat_jinglealltheway_weight - Default: -1 - The weight this event should use during the randomized event selection process.
Suggested By: Malivil
Let's raise some credits for charity! Open the shop menu to donate
ConVars
ttt_randomat_jinglejam2022 - Default: 1 - Whether this event is enabled.
ttt_randomat_jinglejam2022_min_players - Default: 0 - The minimum number of players required for this event to start.
ttt_randomat_jinglejam2022_weight - Default: -1 - The weight this event should use during the randomized event selection process.
randomat_jinglejam2022_mult - Default: 1 - The multiplier used when calculating the number of credits to win.
Contributed By: Noxx
Every player gets a choice of presents to send, in secret. Will you be nice... or naughty?
ConVars
ttt_randomat_secretsanta - Default: 1 - Whether this event is enabled.
ttt_randomat_secretsanta_min_players - Default: 0 - The minimum number of players required for this event to start.
ttt_randomat_secretsanta_weight - Default: -1 - The weight this event should use during the randomized event selection process.
randomat_secretsanta_niceoptions - Default: 2 - The number of nice gift options to give each player.
randomat_secretsanta_naughtyoptions - Default: 1 - The number of naughty gift options to give each player.
Gifts that benefit the target player
Gives the target player a bonus to the damage they to do others.
randomat_secretsanta_damagebonus_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_damagebonus_bonus - Default: 0.5 - The outgoing damage bonus factor. A value of 0.5
means a 50% bonus for a total of 150% of normal damage done.
Gives the target player a resistance to the damage done to them.
randomat_secretsanta_damageresistance_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_damageresistance_resistance - Default: 0.3 - The incoming damage resistance factor. A value of 0.3
means a 30% resistance for a total of 70% of normal damage received.
Gives the target player a defibrillator, allowing them to resurrect other players.
randomat_secretsanta_defibrillator_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player immunity to explosions, preventing explosion damage from harming them.
randomat_secretsanta_explosionimmunity_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player more health and more maximum health.
randomat_secretsanta_extrahp_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_extrahp_amount - Default: 50 - The amount of HP and Maximum HP to give the target.
Gives the target player an extra life, respawning them automatically when they die the first time.
randomat_secretsanta_extralife_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player health regeneration, slowly giving them back any lost health over time.
randomat_secretsanta_hpregen_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_hpregen_amount - Default: 1 - How much health to give each interval.
randomat_secretsanta_hpregen_interval - Default: 5 - How often (in seconds) to heal the player.
Gives the target player a deployable health station.
randomat_secretsanta_healthstation_enabled - Default: 1 - Whether this gift is enabled.
Causes the target player to go invisible when they crouch, making it easier for them to hide.
randomat_secretsanta_crouchinvis_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_crouchinvis_reveal_timer - Default: 3 - How long (in seconds) to make the target player visible again after they shoot their weapon.
Gives the target player a knife that can kill in one hit.
randomat_secretsanta_oneshotknife_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player radar.
randomat_secretsanta_radar_enabled - Default: 1 - Whether this gift is enabled.
Causes the target player to shrink smaller in size.
randomat_secretsanta_shrink_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_shrink_scale - Default: 0.5 - The shrinking scale factor. A value of 0.5
means 50% of normal size, a 50% decrease.
Gives the target player a boost to their movement speed.
randomat_secretsanta_speedboost_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_speedboost_mult - Default: 1.25 - The speed multiplier. A value of 1.25
means 125% of normal movement speed, a 25% boost.
Gives the target player a boost to their movement speed while sprinting.
randomat_secretsanta_sprintspeed_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_sprintspeed_mult - Default: 1.25 - The speed multiplier. A value of 1.25
means 125% of normal sprinting speed, a 25% boost.
Gives the target player a teleporter.
randomat_secretsanta_teleporter_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player unlimited ammunition in their current weapon meaning they will never have to reload.
randomat_secretsanta_unlimitedammo_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_unlimitedammo_affectbuymenu - Default: 0 - Whether it gives buy menu weapons infinite ammo too.
Gifts that are to the detriment of the target player.
Causes the target player to go blind however they can see the outlines of players, even through walls.
randomat_secretsanta_blindish_enabled - Default: 1 - Whether this gift is enabled.
Causes the target player to periodically drop their active weapon.
randomat_secretsanta_butterfingers_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_butterfingers_time_min - Default: 10 - The minimum amount of time (in seconds) between weapon drops.
randomat_secretsanta_butterfingers_time_max - Default: 30 - The maximum amount of time (in seconds) between weapon drops.
Changes the target's field-of-view (FOV) to make it more difficult for them to see.
randomat_secretsanta_changedfov_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_changedfov_scale - Default: 1.5 - Scale of the FOV increase.
randomat_secretsanta_changedfov_scale_ironsight - Default: 1.0 - Scale of the FOV increase when ironsighted.
Causes the target player to only be able to move sideways.
randomat_secretsanta_crabwalk_enabled - Default: 1 - Whether this gift is enabled.
Gives the target player a penalty to the damage they to do others.
randomat_secretsanta_damagepenalty_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_damagepenalty_penalty - Default: 0.3 - The outgoing damage penalty factor. A value of 0.3
means a 30% penalty for a total of 70% of normal damage done.
Flips the target player's screen so everything appears upside-down.
randomat_secretsanta_flipscreen_enabled - Default: 1 - Whether this gift is enabled.
Causes the target player to grow larger in size.
randomat_secretsanta_grow_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_grow_scale - Default: 1.5 - The growing scale factor. A value of 1.5
means 150% of normal size, a 50% increase.
Causes the target player to use twice as much ammunition when firing their gun.
randomat_secretsanta_lessammo_enabled - Default: 1 - Whether this gift is enabled.
Locks the target's camera, preventing it from moving up and down.
randomat_secretsanta_lockedcamera_enabled - Default: 1 - Whether this gift is enabled.
Reduce's the target player's movement speed.
randomat_secretsanta_speedreduction_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_speedreduction_mult - Default: 0.75 - The speed multiplier. A value of 0.75
means 75% of normal movement speed, a 25% boost.
Causes the target player to randomly hear death noises, gun shots and C4 beeps.
randomat_secretsanta_paranoia_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_paranoia_timer_min - Default: 15 - The minimum time (in seconds) between noises caused by paranoia.
randomat_secretsanta_paranoia_timer_max - Default: 30 - The maximum time (in seconds) between noises caused by paranoia.
Gives the target a H.U.G.E. with infinite ammunition that cannot be dropped.
randomat_secretsanta_undroppablehuge_enabled - Default: 1 - Whether this gift is enabled.
Poisons the target player, slowly damaging them over time.
randomat_secretsanta_poison_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_poison_amount - Default: 1 - How much damage to do each interval.
randomat_secretsanta_poison_interval - Default: 5 - How often (in seconds) to damage the player.
randomat_secretsanta_poison_max - Default: 0 - The maximum total damage to do. Set to 0 to disable, causing damage forever.
Periodically changes the targets mouse sensitivity.
randomat_secretsanta_randomsensitivity_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_randomsensitivity_change_interval - Default: 15 - How often to change the player's sensitivity.
randomat_secretsanta_randomsensitivity_scale_min - Default: 25 - The minimum sensitivity to use.
randomat_secretsanta_randomsensitivity_scale_max - Default: 500 - The maximum sensitivity to use.
Reduces the target player's health and maximum health.
randomat_secretsanta_reducehp_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_reducehp_factor - Default: 0.5 - The health reduction factor. A value of 0.5
means the target player will have 50% less HP and maximum HP.
Reverses the target's controls, swapping forward/backward, left/right, and fire/reload. If "hard mode" is enabled, jump/crouch are also swapped.
randomat_secretsanta_reversedcontrols_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_reversedcontrols_hardmode - Default: 1 - Whether to enable "hard mode" and also swap the Jump and Crouch controls.
Periodically jams the target's weapons, preventing them from firing any bullets
randomat_secretsanta_weaponjams_enabled - Default: 1 - Whether this gift is enabled.
randomat_secretsanta_weaponjams_interval_min - Default: 30 - The minimum time (in seconds) between weapon jams.
randomat_secretsanta_weaponjams_interval_max - Default: 60 - The maximum time (in seconds) between weapon jams.
randomat_secretsanta_weaponjams_duration - Default: 5 - The amount of time (in seconds) weapons should stay jammed for.
Suggested By: Dragna
Thanos has activated the Infinity Gauntlet... say goodbye to 1/2 of your friends. If this causes the round to be won by the innocents, everyone snapped will respawn exactly where they were.
ConVars
ttt_randomat_thesnap - Default: 1 - Whether this event is enabled.
ttt_randomat_thesnap_min_players - Default: 0 - The minimum number of players required for this event to start.
ttt_randomat_thesnap_weight - Default: -1 - The weight this event should use during the randomized event selection process.
randomat_thesnap_fadetime - Default: 5 - The amount of time the "Five years later" fade lasts.
randomat_thesnap_deathdelay - Default: 5 - The amount of time before the chosen players are killed.\
- Angela of the Lonely Yogs for helping find resources for the "Jingle Jam 2022" event
- Harry and Nick of the Yogscast for providing the bar texture for the "Jingle Jam 2022" event
- Kevin Macleod for the donation complete song used in the "Jingle Jam 2022" event, Who Likes to Party
- The Stig for the code used in the "Secret Santa" event's "Locked Camera" gift