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Matchbox shaders for Autodesk Flame

by Bob Maple (bobm-matchbox [at] idolum.com)

All shaders in this collection are licensed under the Creative Commons Attribution-ShareAlike (CC BY-SA) unless otherwise individually noted. [https://creativecommons.org/licenses/by-sa/4.0/]

The INSTALL.py script will compile and install all the Matchbox and Lightbox shaders into their proper directories for a specific Flame, Flame Assist or Flare release chosen from a menu.

To use it, put the script into the directory where you extracted the downloaded LOGIK matchbook shaders (where the INSTALL.command and the shaders directories are) and execute it instead of INSTALL.command:

  python ./INSTALL.py

You can optionally create a file called skip-shaders.cfg placed in the same directory, containing a list of shaders you do not wish to compile or install. Simply list each shader by name (without any extensions), one per line, and they will be skipped during the install.

You can also optionally create a file called install-hints.cfg to configure a subdirectory for particular shader prefixes to be created for better organization. Example:

crok_ = crok
id_ = idolum

The above would place all shaders starting with crok_ into a directory called crok and all shaders starting with id_ into a directory called idolum.

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Matchbox shaders for Autodesk Flame

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