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Merge upstream #3

Merged
merged 44 commits into from
Oct 28, 2024
Merged

Merge upstream #3

merged 44 commits into from
Oct 28, 2024

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ManlyMarco
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Some modifications turned out to be problematic and caused
an exception to be thrown at startup.
I don't understand why this modification is needed, but it seems
essential.
Previously GUIQuads had static colliders, which are not supposed to be
moved around. Apparently this confused the physics engine and caused
issues like trigger enters and trigger exits didn't match up.
The old implementation generates a rotation that's not around
the y axis when it should generate a 180-degree rotation.
This means Unity won't move these cameras around.

This is a farily big change, but I think it makes
so much more sense this way.
This fixes noisy appearance of the tool icon. It might also fix an
issue some players experience, namely that the concealer is drawn on top of the
tool icon.
This allows tools to perform a long action without being interrupted
by handlers.
This happened when the warp destination was so high that the parabola
couldn't reach it.
@ManlyMarco ManlyMarco merged commit cc80c71 into master Oct 28, 2024
@ManlyMarco ManlyMarco deleted the merge-upstream branch October 28, 2024 00:04
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2 participants