Text adventure game using scriptable objects in Unity.
- Some high level design insight on how to create a game for other people.
- Introduction to Unity's main windows - Hierarchy, Scene, Game, Project, -Inspector.
- Create simple square and circle sprites.
- Compare the difference between 2D and 3D scene view.
- Build a simple platformer scene for fun.
- Deeper understanding of how Unity Game Objects, Components and Properties relate to one another.
- Introduction to SerializeField.
- What are states and what is a state machine.
- Creating decision points for the player.
- How to manage all of the states and conditions - scriptable objects.
- Assigning array elements in Unity by dragging and dropping into the inspector.
- Create a WebGL build.