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Hide private members by default on EEE includes with U#
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MerlinVR committed Oct 29, 2020
1 parent f0472af commit 461e4fa
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/UdonSharp/Editor/Editors/EasyEventEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -366,7 +366,7 @@ public static EEESettings GetEditorSettings()
EEESettings settings = new EEESettings
{
overrideEventDrawer = EditorPrefs.GetBool(eeeOverrideEventDrawerKey, true),
showPrivateMembers = EditorPrefs.GetBool(eeeShowPrivateMembersKey, true),
showPrivateMembers = EditorPrefs.GetBool(eeeShowPrivateMembersKey, false),
showInvokeField = EditorPrefs.GetBool(eeeShowInvokeFieldKey, true),
displayArgumentType = EditorPrefs.GetBool(eeeDisplayArgumentTypeKey, true),
groupSameComponentType = EditorPrefs.GetBool(eeeGroupSameComponentTypeKey, false),
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