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GD-122: Fix orphan nodes #137

Merged
merged 7 commits into from
Mar 14, 2023
Merged

GD-122: Fix orphan nodes #137

merged 7 commits into from
Mar 14, 2023

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MikeSchulze
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@MikeSchulze MikeSchulze commented Mar 6, 2023

Why

When running the GdUnit Cmd line tool, there are many orphaned nodes.

What

known issues

there are still orphan nodes left
issue 144

@MikeSchulze MikeSchulze self-assigned this Mar 13, 2023
@MikeSchulze MikeSchulze merged commit e273029 into master Mar 14, 2023
@MikeSchulze MikeSchulze deleted the GD-122 branch March 14, 2023 20:04
MikeSchulze added a commit that referenced this pull request Jul 18, 2023
# Why
We want to support the latest Godot version v4.1.1


# What
- update project to v4.1.1
- add Godot 4.1, 4.1.1 to ci-pr and ci-dev workflows
- update README.md
- fix crash by remove the temporary workaround introduced by
#137
- fix crash by do not print messages on plugin `_exit_tree`
(godotengine/godot#79379)
```
malloc(): mismatching next->prev_size (unsorted)
Aborted (core dumped)
Error: Process completed with exit code 134.
```
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GD-122: Run test via GdUnitCmdTool --verbose shows a lot of orphan nodes
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