GD-221: Fix GdUnit Inspector button bar run status issues when a scene is open #229
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Why
The button bar did not adjust the execution state when the test was running and a scene was open in the editor.
What
There was an error in handling the current status of the test execution. We perform a periodic
check_test_run_stopped_manually
to ensure that we eventually stop when the test is manually stopped. With this check, we test for_is_running==true
, but the status was set to true too early.unused_parameter
at SceneRunner#set_property