As you can see, I kinda forgot about this project. It's been nearly three months since the last commit and it's just a simple bugfix. If you want to mantain this project, message me on Telegram: @milk_cool
An emulator for the Flipper Zero
Based on Flipper Zero Firmware
A linux system
Packages make
, gcc
, libsdl2-dev:i386
, gcc-12-multilib
(or an alternative that's compatible with your current gcc version), libbsd-dev:i386
npm start
will generate the out_<app name>/<app name>
executable.
- The main function cannot be called
main
furi.h
must be included- Right now, only the
InputTypePress
andInputTypeRelease
input types are supported - A variable cannot be named
time
- The
%lu
and%ld
format specifiers expect justlong unsigned int
, souint32_t
s (defined asunsigned int
s) andint32
s (defined asint
s) won't work with them despite having the same size. (As of October 25th, 2023, it does not look like it's possible to fix this. As an alternative, I can suggest using macros like PRIu32.)
- Defining a string as
char* str = "abc"
and then setting its value using snprintf gives you a segfault\
- Canvas and viewports (no icons)
- Input
- Some core functions
- Records
- Vibration
- FuriStrings
- FuriThreads
- FuriSemaphores
- FuriMutexes
- FuriPubSubs
- FuriEventFlags
- FuriApiLocks
- Timers
- Crashing
- CLI (although very limited)
- Storage
- Use
GTKSDL instead of ncurses - Write support for FuriTypes (FuriString, FuriMutex, etc.)
- Add settings to the notification service
- Storage CLI
- Remove code duplicating in storage_ext.c and storage_int.c
Q: How does the application tell if it's running in Flippulator?
A: Flippulator defines _FLIPPULATOR
and the app can use #ifdef
to tell in which environment it's running.
Yes, it is not. It just compiles flipper applications for your computer.
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