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OpenGLES: A 2D texture rendering

OpenGLES is an embedded version of the OpenGL cross-platform API which is used for the render 2D/3D texture. This sample code contains the implementation of 2D texture rendering using OpenGLES.

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Prerequisites

  • The latest version of the Android Studio
  • A device with support of OpenGL ES 2.0 version or higher.

For more details please refer to the Medium article

LICENSE!

OpenGLES: A 2D texture rendering is MIT-licensed.

Let us know!

We’d be really happy if you send us links to your projects where you use our component. Just send an email to sales@mindinventory.com And do let us know if you have any questions or suggestion regarding our work.