OpenGLES is an embedded version of the OpenGL cross-platform API which is used for the render 2D/3D texture. This sample code contains the implementation of 2D texture rendering using OpenGLES.
- The latest version of the Android Studio
- A device with support of OpenGL ES 2.0 version or higher.
For more details please refer to the Medium article
OpenGLES: A 2D texture rendering is MIT-licensed.
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