forked from facebook/react-native
-
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add platformConfig to native animations and nodes (facebook#32736)
Summary: Pull Request resolved: facebook#32736 The ability to pass an additional property bag to further configure NativeAnimated is useful for a few reasons, e.g., experimentation with multiple implementations of the NativeAnimated module. The specific use case this solves is on react-native-windows, where there are two underlying animation graph options, one "optimized" animation graph that uses UI.Composition, and another similar to the approach to iOS and Android that uses a frame rendering callback. The platform configuration can be supplied to the animation node when `useNativeDriver` is set to `true`, and we pass the platform configuration object to the connected AnimatedValue and all it's children. Changelog: [General][Added] - Option to supply `platformConfig` to NativeAnimated Reviewed By: yungsters Differential Revision: D32988285 fbshipit-source-id: ab8a7bbf197573fc9e9a4737c255f124321295ac
- Loading branch information
1 parent
5fa3807
commit 4a227ce
Showing
19 changed files
with
124 additions
and
53 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
/** | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
* This source code is licensed under the MIT license found in the | ||
* LICENSE file in the root directory of this source tree. | ||
* | ||
* @flow | ||
* @format | ||
*/ | ||
|
||
'use strict'; | ||
|
||
export type PlatformConfig = {}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.