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A potential bug in Audio/Xact/Cue.cs #5493

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valhristov opened this issue Feb 22, 2017 · 2 comments
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A potential bug in Audio/Xact/Cue.cs #5493

valhristov opened this issue Feb 22, 2017 · 2 comments

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@valhristov
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I found a potential bug with the SonarC# plugin for SonarQube - on the following line _curSound could be null (because you check for null on the line before that):
https://github.com/MonoGame/MonoGame/blob/develop/MonoGame.Framework/Audio/Xact/Cue.cs#L260

All the best,
Valeri

@tomspilman
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We noticed this the other day too... it is indeed a bug.

@tomspilman
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Fixed in #5709.

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