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RPC curves are now updated before Cue is played #5709

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merged 1 commit into from
May 15, 2017

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tomspilman
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This PR fixes XAct to ensure RPC curve values are updated before a cue us played.

Fixed incorrect volume on simple sounds with RPC curves.
@tomspilman tomspilman added this to the 3.7 Release milestone May 13, 2017
@KonajuGames
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Looks good. Merging.

@KonajuGames KonajuGames merged commit acc969b into MonoGame:develop May 15, 2017
@SimonDarksideJ
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SO do we support Xact fully now through the content pipeline or is there still work to do?

@tomspilman
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@DDReaper

SO do we support Xact fully now through the content pipeline or is there still work to do?

There is still work to do.

I outlined exactly what needs to happen a few years ago, but no one as taken the project on. See #2661.

The flip side is FMOD works great with MonoGame and is a "professional" solution that works really well on desktops and consoles.

Someone has to jump in here if they want to keep XACT alive as a viable free alternative.

@SimonDarksideJ
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Is the FMOD solution documented anywhere? First I've heard/seen of it

nkast pushed a commit to nkast/MonoGame that referenced this pull request Jun 26, 2018
…oGame#5709)

Fixed incorrect volume on simple sounds with RPC curves.
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3 participants