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CrashReporter improvement : IssueReporter ? #2777
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Original file line number | Diff line number | Diff line change |
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@@ -56,7 +56,7 @@ public void initialise() { | |
WidgetUtil.trySubscribe(this, "settings", button -> triggerForwardAnimation(SettingsMenuScreen.ASSET_URI)); | ||
WidgetUtil.trySubscribe(this, "credits", button -> triggerForwardAnimation(CreditsScreen.ASSET_URI)); | ||
WidgetUtil.trySubscribe(this, "exit", button -> engine.shutdown()); | ||
WidgetUtil.trySubscribe(this, "crashReporter", widget -> CrashReporter.report(new Throwable("Report an error."), LoggingContext.getLoggingPath())); | ||
WidgetUtil.trySubscribe(this, "crashReporter", widget -> CrashReporter.report(new Throwable("Report a error."), LoggingContext.getLoggingPath(), false)); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I believe "Report an error" is more correct in this case than "Report a error" - English is weird that way. You can generally go with There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Hey, I'm just thinking about deleting all the text "Report a error" or changing it, because there is actually no error in issue reporter. |
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} | ||
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@Override | ||
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@Cervator I'd keep the button in the in-game menu. It's fairly well-hidden anyways.
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Yeah I'm in no rush to move stuff around. More curious what we should be aiming for :-)