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[Moving] Survivalfly
MyPictures edited this page Apr 30, 2015
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Config path: checks.moving.survivalfly
Permission (bypass): nocheatplus.checks.moving.survivalfly
Exemption: MOVING_SURVIVALFLY
Better with: [Moving] Morepackets
and [Combined] Bedleave
SurvivalFly aims to control pretty much everything related to moving such as flying, running, swimming and more.
Option | Description |
---|---|
extended vertical-accounting | Monitor how the players speed varies in-air. Enforces gravity for a minimum amount. |
falldamage | Deal fall-damage according to fall-distance on survivalfly violations. Meant to make exploiting the set-back to last ground location more expensive. |
hover step | Tick-period for which to perform hover checking. |
hover ticks | Ticks after which a player is assumed to hover if still in-air and not moving. |
hover logingticks | Extra ticks added to hoverticks directly after login, to give more leniency. Set this on problems with hover + loging in. |
hover falldamage | Deal fall-damage according to fall-distance, to make avoiding fall-damage harder. |
hover sfviolation | A hover violation is counted as a survivalfly violations with this amount of violation level. |
Notes
- Hover is a sub-check of SurvivalFly which prevents players from hovering around in mid-air.
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