Skip to content

Releases: NOTIF-API/scp-600v

Scp interaction update

05 Sep 15:48
b9ad990
Compare
Choose a tag to compare

Added

  • Added event processing when a player steps on hole scp106
  • Added event processing when a player steps on slowing liquid 173
  • Added processing of the event when a player enters the scp939 gas zone, now the player may not receive a blinding effect in relation to 939
  • Added scp_affect_player configuration which is responsible for the above items (false means that their abilities do not affect the player)

Edited

  • changed event system
  • events such as OnKilled, OnRespawning, OnRespawned were added or changed
    All events and their calls, if necessary, are in the EventManager class

Future change

  • It is planned that Scp173 will not stop in place when viewed by a player playing as Scp600
  • It is planned that Scp 096 will not rage when scp600 looks at him

Report if you know what need to add

Update for new version of game

18 Jun 15:24
b9fc966
Compare
Choose a tag to compare
version-3.0.2

Add files via upload

Small Fixes

19 Apr 12:23
c9a85c3
Compare
Choose a tag to compare

Scp

parameters

  • added new parameter AddAhpWhenKill
  • added new parameter AhpAmount

features

  • you can now specify whether a player will receive AHP when killing another player
  • you can now specify the number of AHPs issued

A :)

05 Apr 18:41
22e2c96
Compare
Choose a tag to compare

Event's

  • Haved only two event OnDied and OnSpawning

Scp600

  • the class has been redesigned and implemented differently

API

  • remove large function's

Extension

  • have other metrhod extension for easely get other info about player and more

halloween update

30 Oct 08:47
50e8bbf
Compare
Choose a tag to compare

API

  • unnecessary methods that were pointless to use were removed

Event

  • for some reason, an event call was not made to ensure that scp could not kill scp600

Comments

  • each class and method received a comment for those who want to know how the plugin works

Code Effective

  • The recently added events had a null check that could have been avoided, which is what we did

2.3.3

22 Oct 13:53
ab4a697
Compare
Choose a tag to compare

Event

  • added an event that is triggered before SCP-600 is spawned
  • added an event that develops after the appearance of SCP-600

more better

20 Sep 10:16
cdfb5ae
Compare
Choose a tag to compare

Event Handler's

  • remove the OnEscape event handler
  • remove the OnRoundEnding event handler, an unnecessary event that only wasted resources

Exiled-8

02 Sep 08:26
63ee907
Compare
Choose a tag to compare
version-2.3.0

..

Bug fixing

26 Aug 12:45
63ee907
Compare
Choose a tag to compare

Scp600

  • fixed when a player got a role on his nickname, the name of the role and the nickname were written 2 times, the reason for which was base.RoleAdded

API

  • extra classes were removed and were updated into 1 single class Role now you need to register to connect to the API
using SCP_600V.API.Role;

Command system

07 Aug 11:20
0392844
Compare
Choose a tag to compare

Commands

  • a strange bug was fixed when i was writing instances of a class i created 1 class inside another one and named it the same as another class from another command
  • now the commands work in sub command modes and you don't need to write other commands each time now if you write the s6 command it will display the following s6 spawn | list | vars | mhp | perms