Releases: NOTIF-API/scp-600v
Releases · NOTIF-API/scp-600v
Scp interaction update
Added
- Added event processing when a player steps on hole scp106
- Added event processing when a player steps on slowing liquid 173
- Added processing of the event when a player enters the scp939 gas zone, now the player may not receive a blinding effect in relation to 939
- Added
scp_affect_player
configuration which is responsible for the above items (false means that their abilities do not affect the player)
Edited
- changed event system
- events such as
OnKilled
,OnRespawning
,OnRespawned
were added or changed
All events and their calls, if necessary, are in theEventManager
class
Future change
- It is planned that Scp173 will not stop in place when viewed by a player playing as Scp600
- It is planned that Scp 096 will not rage when scp600 looks at him
Update for new version of game
version-3.0.2 Add files via upload
Small Fixes
Scp
parameters
- added new parameter
AddAhpWhenKill
- added new parameter
AhpAmount
features
- you can now specify whether a player will receive AHP when killing another player
- you can now specify the number of AHPs issued
A :)
Event's
- Haved only two event
OnDied
andOnSpawning
Scp600
- the class has been redesigned and implemented differently
API
- remove large function's
Extension
- have other metrhod extension for easely get other info about player and more
halloween update
API
- unnecessary methods that were pointless to use were removed
Event
- for some reason, an event call was not made to ensure that scp could not kill scp600
Comments
- each class and method received a comment for those who want to know how the plugin works
Code Effective
- The recently added events had a null check that could have been avoided, which is what we did
2.3.3
Event
- added an event that is triggered before SCP-600 is spawned
- added an event that develops after the appearance of SCP-600
more better
Event Handler's
- remove the
OnEscape
event handler - remove the
OnRoundEnding
event handler, an unnecessary event that only wasted resources
Exiled-8
version-2.3.0 ..
Bug fixing
Scp600
- fixed when a player got a role on his nickname, the name of the role and the nickname were written 2 times, the reason for which was
base.RoleAdded
API
- extra classes were removed and were updated into 1 single class
Role
now you need to register to connect to the API
using SCP_600V.API.Role;
Command system
Commands
- a strange bug was fixed when i was writing instances of a class i created 1 class inside another one and named it the same as another class from another command
- now the commands work in sub command modes and you don't need to write other commands each time now if you write the s6 command it will display the following
s6 spawn | list | vars | mhp | perms