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Vault Cutscenes, Mineral Distribution Tweaks, Vault Generation started.
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16 changes: 16 additions & 0 deletions
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SMFX/RattlerSpore/animations~/en-us.package.unpacked/locale~/rspore-cutscenes.locale
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0x00000000 An energy signature matching your fabricator radiates from this planet. | ||
0x00000001 Something is showing up on the ship’s radar. | ||
0x00000002 A mysterious structure! It appears to be constructed by the same race as the crashed ship in your home system. Scanning this might provide some useful data. | ||
0x00000003 Scanning this building resulted in a latent | ||
0x00000004 | ||
0x00000005 | ||
0x00000006 | ||
0x00000007 | ||
0x00000008 | ||
0x00000009 | ||
0x0000000A | ||
0x0000000B | ||
0x0000000C | ||
0x0000000D | ||
0x0000000E | ||
0x0000000F |
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25
SMFX/RattlerSpore/ep1_effects_3~/sex.effdir.unpacked/RSPORE_ufo_radar_incoming_ratal.pfx
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particles particles-3452 | ||
alpha 0 0.5 0.2 0.1 0 | ||
size 9 3 | ||
life 1 -preroll 1 | ||
inject 1 -single 0.01 | ||
texture sg_blue_dot -draw additive | ||
end | ||
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particles particles-3451 | ||
color (1, 0.85, 0.2) | ||
alpha 0 1 0.8 0.6 0.4 0.2 0 | ||
size 10.4989996 13.3640003 16.4319992 19.5669994 22.6350002 25.5 28.0359993 30.1350002 31.7029991 | ||
rotate 0 0.3 -vary 1 | ||
life 1 -preroll 1 | ||
rate 7 -single 0.5 | ||
texture 0xCBBDB96B -draw additive | ||
end | ||
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effect RSPORE_ufo_radar_incoming_ratal -rigid | ||
particles particles-3452 | ||
particles particles-3451 | ||
sound -name ui_spg_generic_alert -ignoreLength | ||
end | ||
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export RSPORE_ufo_radar_incoming_ratal |
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sinclude "global.txt" | ||
sinclude "test.txt" | ||
sinclude "GGE2CLG.txt" | ||
sinclude "CLG2CRG.txt" | ||
sinclude "CRG2TRG.txt" | ||
sinclude "TRG2CVG.txt" | ||
sinclude "tribe.txt" | ||
sinclude "cell.txt" | ||
sinclude "civ.txt" | ||
sinclude "creature.txt" | ||
sinclude "space.txt" | ||
sinclude "CVG2SPG.txt" | ||
sinclude "GGEIntro.txt" | ||
sinclude "rspore.txt" |
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#### RSPORE_VaultDetector #### | ||
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state RSPORE_VaultDetector | ||
letterbox -on | ||
pauseGame | ||
mixevent space_cin_start 1 | ||
addActor "ufo" ufo | ||
startcamera -target "ufo" -targetOffset (0, 0, 0) -ease -follow -offset 20 -noWait -duration .75 | ||
wait -secs .75 | ||
nextState RSPORE_VaultDetector2 | ||
end | ||
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state RSPORE_VaultDetector2 | ||
startEffect "detection" RSPORE_ufo_radar_incoming_ratal -target "ufo" -attached -noWait | ||
wait -secs 2 | ||
nextState RSPORE_VaultDetector3 | ||
end | ||
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state RSPORE_VaultDetector3 | ||
startcamera -target "planet" -targetOffset (0, 0, 0) -ease -offset 8 -follow -duration 1.5 -noWait -anchored | ||
wait -secs 1.5 | ||
nextState RSPORE_VaultDetector4 | ||
end | ||
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state RSPORE_VaultDetector4 | ||
pauseGame -screenEffect -pauseGraphics | ||
wait -secs .135 | ||
nextState RSPORE_VaultDetector5 | ||
end | ||
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state RSPORE_VaultDetector5 | ||
text "SkibidiSkibdi" rspore-cutscenes!0x00000000 | ||
wait -secs 1 | ||
nextState SPG_MomentButtonSnap | ||
end | ||
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#### RSPORE_VAULTCUT #### | ||
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state RSPORE_VAULTCUT | ||
addActor "Rare" rare | ||
addActor "ufo" ufo | ||
toggleplumping "Rare" false | ||
letterbox -on | ||
mixevent space_cin_start 1 | ||
startEffect "detection" RSPORE_ufo_radar_incoming_ratal -target "ufo" -attached -noWait | ||
startcamera -target "ufo" -targetOffset (0, 0, 0) -offset 7 -useFootprint -noWait -follow -duration .5 -ease | ||
wait -secs 2 | ||
nextState RSPORE_VAULTCUTA1 | ||
end | ||
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state RSPORE_VAULTCUTA1 | ||
pauseGame -screenEffect -pauseGraphics | ||
stopCamera | ||
wait -secs .135 | ||
nextState RSPORE_VAULTCUTA2 | ||
end | ||
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state RSPORE_VAULTCUTA2 | ||
wait -secs 1 | ||
text "SPG_Rare2" rspore-cutscenes!0x00000001 | ||
nextState RSPORE_VAULTCUTA3 | ||
end | ||
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state RSPORE_VAULTCUTA3 | ||
wait -forNext | ||
nextState RSPORE_VAULTCUTA4 | ||
end | ||
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state RSPORE_VAULTCUTA4 | ||
unpauseGame | ||
text -hide | ||
startEffect "radarMode" radarMode -noWait | ||
startcamera -targetpos (0, 0, 0) -targetOffset (0, 0, 0) -noWait -duration .25 -anchored | ||
wait -secs .25 | ||
nextState RSPORE_VAULTCUTA | ||
startsound sfx_cin_spg_detect_object -escstop | ||
end | ||
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state RSPORE_VAULTCUTA | ||
startcamera -target "Rare" -targetOffset (0, 0, 0) -noWait -satellite -fov .9 -duration 3 -ease | ||
nextState RSPORE_VAULTCUTB | ||
wait -secs 3 | ||
end | ||
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state RSPORE_VAULTCUTB | ||
startcamera -target "Rare" -targetOffset (0, 0, 0) -noWait -offset 7 -fov .5 -useRadius -duration 3 -ease | ||
wait -secs 3 | ||
nextState RSPORE_VAULTCUTC | ||
end | ||
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state RSPORE_VAULTCUTC | ||
startcamera -target "Rare" -targetOffset (0, 0, 4) -noWait -offset 5 -pitch .15 -fov .7 -useRadius -duration 2 -ease | ||
wait -secs 2 | ||
nextState RSPORE_VAULTCUT2 | ||
end | ||
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state RSPORE_VAULTCUT2 | ||
pauseGame -screenEffect -effect radarModeFreeze -pauseGraphics | ||
stopCamera | ||
wait -secs .135 | ||
nextState RSPORE_VAULTCUT3 | ||
end | ||
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state RSPORE_VAULTCUT3 | ||
wait -secs 1 | ||
text "SPG_Rare2" rspore-cutscenes!0x00000002 | ||
toggleplumping "Rare" true | ||
nextState SPG_MomentButtonSnap | ||
end |
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